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BlendShape
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Added ST_S, ST_T importer
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2018-08-15 20:57:27 +09:00 |
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DepthFirstScheduler
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Added DepthFirstScheduler/README.md
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2018-08-09 13:17:38 +09:00 |
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Editor
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Fixed blendShapeCopy before normalize for mesh without boneWeight
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2018-08-03 14:55:55 +09:00 |
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FirstPerson
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"class glTF_VRM: gltf" to "partial class glTF_extensions"
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2018-07-19 23:05:17 +09:00 |
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Format
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Updated JsonSchema
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2018-08-22 14:38:08 +09:00 |
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Humanoid
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |
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LookAt
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Added MaterialValueBinding for _ST_S and _ST_T
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2018-07-26 15:17:24 +09:00 |
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Meta
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Show & check exporter version
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2018-04-22 17:20:03 +09:00 |
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PreExportShaderProps
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Updated UniGLTF
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2018-08-06 17:29:37 +09:00 |
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SkinnedMeshUtility
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Fixed blendShapeCopy before normalize for mesh without boneWeight
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2018-08-03 14:55:55 +09:00 |
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SpringBone
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Fixed null ColliderGroups
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2018-07-27 20:44:12 +09:00 |
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BlendShape.meta
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |
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DepthFirstScheduler.meta
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rename UniTask to DepthFirstScheduler
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2018-08-09 12:45:56 +09:00 |
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Editor.meta
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |
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EnumUtil.cs
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add defaultValue to EnumUtil.TryParseOrDefault
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2018-04-07 18:24:57 +09:00 |
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EnumUtil.cs.meta
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add EnumUtil
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2018-04-07 17:23:30 +09:00 |
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FirstPerson.meta
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |
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Format.meta
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |
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Humanoid.meta
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |
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IVRMComponent.cs
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add VRMViewer scene. add IVRMComponent. fix VRMLookAtHead and VRMLookAtBoneApplyer initialization.
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2018-04-19 01:54:30 +09:00 |
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IVRMComponent.cs.meta
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add VRMViewer scene. add IVRMComponent. fix VRMLookAtHead and VRMLookAtBoneApplyer initialization.
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2018-04-19 01:54:30 +09:00 |
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LookAt.meta
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |
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Meta.meta
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |
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PreExportShaderProps.meta
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Added VRMPreShaderPropExporter
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2018-07-31 22:04:01 +09:00 |
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SkinnedMeshUtility.meta
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |
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SpringBone.meta
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add VRM scripts
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2018-03-27 19:46:11 +09:00 |