UniVRM/Assets/UniGLTF/Runtime/MeshUtility
2023-10-27 15:15:27 +09:00
..
BindposeGizmo.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
BindposeGizmo.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
BlendShapeReport.cs separate file 2023-10-26 16:28:51 +09:00
BlendShapeReport.cs.meta separate file 2023-10-26 16:28:51 +09:00
BoneMeshEraser.cs remove awaitCaller ?? new ImmediateCaller() 2022-02-21 16:47:44 +09:00
BoneMeshEraser.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
BoneNormalizer.cs NormalizeHierarchyFreezeMesh に freezeBlendShape を追加 2023-10-26 16:42:26 +09:00
BoneNormalizer.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
MeshEnumerateOption.cs BlendShapeの有無を区別しないオプションを追加 2022-05-11 18:56:37 +09:00
MeshEnumerateOption.cs.meta BlendShapeの有無を区別しないオプションを追加 2022-05-11 18:56:37 +09:00
MeshExclude.cs MeshIntegratorからExcludeを分離。Wizardの除外対象をRendererからMeshに変更 2022-03-04 21:36:33 +09:00
MeshExclude.cs.meta MeshIntegratorからExcludeを分離。Wizardの除外対象をRendererからMeshに変更 2022-03-04 21:36:33 +09:00
MeshExtensions.cs use static getter instead of preprocessors. 2022-11-03 20:58:14 +09:00
MeshExtensions.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
MeshFreezer.cs NormalizeHierarchyFreezeMesh に freezeBlendShape を追加 2023-10-26 16:42:26 +09:00
MeshFreezer.cs.meta separate file 2023-10-26 16:28:51 +09:00
MeshIntegrationGroup.cs mv MeshIntegrationGroup 2023-10-27 14:36:42 +09:00
MeshIntegrationGroup.cs.meta mv MeshIntegrationGroup 2023-10-27 14:36:42 +09:00
MeshIntegrationResult.cs MeshIntegratorからExcludeを分離。Wizardの除外対象をRendererからMeshに変更 2022-03-04 21:36:33 +09:00
MeshIntegrationResult.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
MeshIntegrator.cs MeshIntegrator use MeshIntegrationGroup 2023-10-27 15:15:27 +09:00
MeshIntegrator.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
MeshIntegratorUtility.cs MeshIntegrator use MeshIntegrationGroup 2023-10-27 15:15:27 +09:00
MeshIntegratorUtility.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00