UniVRM/Assets/UniGLTF/Runtime/MeshUtility/MeshIntegrationGroup.cs
2023-10-27 14:36:42 +09:00

15 lines
326 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UniGLTF.MeshUtility
{
public class MeshIntegrationGroup
{
/// <summary>
/// FirstPerson flag
/// TODO: enum
/// </summary>
public string Name;
public List<Renderer> Renderers = new List<Renderer>();
}
}