UniVRM/Assets/UniGLTF
2021-06-24 18:54:34 +09:00
..
doc コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Editor s_typeMap を遅延 2021-06-24 18:54:34 +09:00
Runtime change condition to defencive 2021-06-24 15:20:39 +09:00
Tests Export texture's alpha if only necessary. 2021-06-23 23:04:16 +09:00
UniHumanoid Disable auto-referenced in asmdefs 2021-06-15 18:00:27 +09:00
doc.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Editor.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
LICENSE.md コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
LICENSE.md.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
package.json UniVRM-0.78.0 2021-06-23 13:05:19 +09:00
package.json.meta UniGLTF upm 2020-11-24 19:09:05 +09:00
README.md update README.md 2021-01-13 19:04:17 +09:00
README.md.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Runtime.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Tests.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
UniHumanoid.meta MeshUtility を UniGLTF 下に移動 2021-01-06 20:20:14 +09:00

UniGLTF-2.0

glTF 2.0 importer and exporter.

Unity-2018.4 or later is supported.

Below is imported from DamagedHelmet. Using unity standard shader.

standard shader duck animation SciFiHelmet

License

Download

UniGLTF is part of UniVRM. From UniVRM-0.63.2, UniGLTF is separated from UniVRM.