mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-09-07 19:38:13 -05:00
update README.md
This commit is contained in:
@@ -1,56 +1,25 @@
|
||||
# UniGLTF
|
||||
# UniGLTF-2.0
|
||||
|
||||
[glTF](https://github.com/KhronosGroup/glTF) 2.0 importer and exporter for Unity 5.6 or later
|
||||
[glTF](https://github.com/KhronosGroup/glTF) 2.0 importer and exporter.
|
||||
|
||||
Improved material importer(UniGLTF-1.21) !
|
||||
Unity-2018.4 or later is supported.
|
||||
|
||||
Below is imported from [DamagedHelmet](https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/DamagedHelmet). Using unity standard shader.
|
||||
|
||||

|
||||
|
||||
|
||||

|
||||

|
||||

|
||||
|
||||
# License
|
||||
|
||||
* [MIT license](LICENSE)
|
||||
|
||||
# See also
|
||||
|
||||
* https://github.com/ousttrue/UniGLTF/wiki
|
||||
|
||||
# Sample Models
|
||||
|
||||
* https://github.com/KhronosGroup/glTF-Sample-Models
|
||||
|
||||
## Huge model required Unity2017.3 or later
|
||||
|
||||
* [Mesh.IndexFormat(from 2017.3)](https://docs.unity3d.com/ScriptReference/Mesh-indexFormat.html) is required
|
||||
|
||||
example. SciFiHelmet(70074vertices)
|
||||
|
||||

|
||||
|
||||
# Download
|
||||
|
||||
* https://github.com/ousttrue/UniGLTF/releases
|
||||
* https://github.com/vrm-c/UniVRM/releases
|
||||
|
||||
# Usage
|
||||
|
||||
## Import as prefab
|
||||
|
||||
* drop gltf folder or glb file into Assets folder
|
||||
|
||||

|
||||
|
||||
or
|
||||
|
||||
* editor mode
|
||||
* menu [UniGLTF] - [Import]
|
||||
* open gltf file(gltf, glb, zip) from out of Asset Folder
|
||||
|
||||
## API
|
||||
|
||||
* https://github.com/ousttrue/UniGLTF/wiki/Rutime-API
|
||||
UniGLTF is part of UniVRM.
|
||||
From UniVRM-0.63.2, UniGLTF is separated from UniVRM.
|
||||
|
||||
* https://vrm.dev/docs/univrm/gltf/unigltf/
|
||||
|
||||
Reference in New Issue
Block a user