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Unity 2023.1以降のバージョンでPlayerSettings.GetScriptingDefineSymbolsForGroup()系の関数がObsoleteになり、次の警告が発生していました。 ``` Assets\UniGLTF\Editor\UniGLTF\UniGLTFPreference.cs(109,27): warning CS0618: 'PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup)' is obsolete: 'Use GetScriptingDefineSymbols(NamedBuildTarget buildTarget) instead' Assets\UniGLTF\Editor\UniGLTF\UniGLTFPreference.cs(116,27): warning CS0618: 'PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup)' is obsolete: 'Use GetScriptingDefineSymbols(NamedBuildTarget buildTarget) instead' Assets\UniGLTF\Editor\UniGLTF\UniGLTFPreference.cs(117,13): warning CS0618: 'PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup, string)' is obsolete: 'Use SetScriptingDefineSymbols(NamedBuildTarget buildTarget, string defines) instead' Assets\UniGLTF\Editor\UniGLTF\UniGLTFPreference.cs(125,27): warning CS0618: 'PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup)' is obsolete: 'Use GetScriptingDefineSymbols(NamedBuildTarget buildTarget) instead' Assets\UniGLTF\Editor\UniGLTF\UniGLTFPreference.cs(126,13): warning CS0618: 'PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup, string)' is obsolete: 'Use SetScriptingDefineSymbols(NamedBuildTarget buildTarget, string defines) instead' ``` 代わりにGetScriptingDefineSymbols系APIを使うようにしました。これはUnity 2021.3にも存在しているので、そのまま置き換えることができました。 |
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| .. | ||
| UniGLTF | ||
| UniGLTF_Samples | ||
| VRM | ||
| VRM_0x_and_10_Samples | ||
| VRM_Samples | ||
| VRM10 | ||
| VRM10_Samples | ||
| VRMShaders | ||
| UniGLTF_Samples.meta | ||
| UniGLTF.meta | ||
| VRM_0x_and_10_Samples.meta | ||
| VRM_Samples.meta | ||
| VRM.meta | ||
| VRM10_Samples.meta | ||
| VRM10.meta | ||
| VRMShaders.meta | ||