UniVRM/Assets
2024-10-22 15:46:54 +09:00
..
Development Add non-public package for development & use urp 2024-07-23 20:47:06 +09:00
UniGLTF FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理 2024-10-21 15:24:00 +09:00
UniGLTF_Samples GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
VRM null check 2024-10-22 15:46:54 +09:00
VRM_0x_and_10_Samples mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
VRM_Samples FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理 2024-10-21 15:24:00 +09:00
VRM10 Merge branch 'master' into fix/impl_springbone_bake 2024-10-22 14:32:56 +09:00
VRM10_Samples SupportsScalingAtRuntime の実装 2024-10-04 16:34:25 +09:00
Development.meta Add non-public package for development & use urp 2024-07-23 20:47:06 +09:00
UniGLTF_Samples.meta GltfViewer 2022-10-03 14:16:17 +09:00
UniGLTF.meta UniGLTF を移動して、admdef を調整 2020-11-24 18:59:56 +09:00
UniversalRenderPipelineGlobalSettings.asset Add non-public package for development & use urp 2024-07-23 20:47:06 +09:00
UniversalRenderPipelineGlobalSettings.asset.meta Add non-public package for development & use urp 2024-07-23 20:47:06 +09:00
VRM_0x_and_10_Samples.meta VRM_BOTH_Samples to VRM_0x_and_10_Samples 2022-10-20 14:53:14 +09:00
VRM_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
VRM10_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM10.meta merge vrm10 2021-01-07 13:37:24 +09:00