UniVRM/Assets/VRM/Runtime/IO/MaterialIO
2024-09-06 14:24:08 +09:00
..
BuiltInRP Refactor BuiltIn MaterialDescriptorGenerator 2024-08-02 01:23:01 +09:00
MToon mv VRM0.X material io files from VRMShaders.VRM.IO.Runtime to VRM 2024-07-18 23:51:13 +09:00
URP remember instance assigning 2024-08-02 18:37:26 +09:00
BuiltInRP.meta fix directory name cases 2022-11-04 16:28:04 +09:00
MToon.meta mv VRM0.X material io files from VRMShaders.VRM.IO.Runtime to VRM 2024-07-18 23:51:13 +09:00
URP.meta format directory structure about VRM material IO 2022-11-04 15:45:05 +09:00
VrmMaterialDescriptorGeneratorUtility.cs VRM10 ScriptedImporter can detect project's RenderPipeline or select manually. 2024-07-30 23:12:02 +09:00
VrmMaterialDescriptorGeneratorUtility.cs.meta Refactor about detecting the RenderPipeline 2024-07-29 21:59:14 +09:00
VrmMaterialExporterUtility.cs go.AddComponent<Animator>() が既存で失敗する対策 2024-09-06 14:24:08 +09:00
VrmMaterialExporterUtility.cs.meta add RenderPipeline considering to gltf/vrm/vrm10 exporters 2024-07-29 22:28:35 +09:00