UniVRM/Assets/VRM10/Runtime
ousttrue 2c55dc9db0
Merge pull request #2214 from tsgcpp/feature/ignore_invalid_mesh_indices
VRM0.xでMeshAnnotationsのmeshに-1が指定されていると一人称メッシュ作成時にNotImplementedExceptionが発生する問題を回避する
2024-01-09 14:01:33 +09:00
..
Components fix: Skip Vrm10Runtime instantiation after the GameObject is destroyed 2024-01-06 00:16:03 +09:00
ControlRig rename TPose to Vrm10TPose 2023-08-21 17:03:18 +09:00
FastSpringBone Changed FastSpringBoneService ExecutionOrder to make sure FastSpringBoneService executes after Vrm10Instance 2023-01-25 12:56:15 +09:00
Format vrm spec 更新。InitRotationPoseProvider 修正。ENDSITE 対策 2023-03-02 19:54:37 +09:00
IO Implement support for UNSIGNED_BYTE sparse accessors. 2023-12-04 02:28:58 -08:00
MeshUtility fix AvatarDescription.RecreateAvatar 2023-12-11 15:16:14 +09:00
Migration Merge pull request #2214 from tsgcpp/feature/ignore_invalid_mesh_indices 2024-01-09 14:01:33 +09:00
Scenes Add ControlRigGenerationOption 2022-09-16 17:02:29 +09:00
Version VRMVersion を VRMSpecVersion にリネーム 2023-10-20 17:54:02 +09:00
AssemblyInfo.cs Refactoring about Vrm10 LookAtRuntime 2023-02-14 22:08:18 +09:00
AssemblyInfo.cs.meta Refactoring about Vrm10 LookAtRuntime 2023-02-14 22:08:18 +09:00
Components.meta merge vrm10 2021-01-07 13:37:24 +09:00
ControlRig.meta mv Assets/VRM10/Runtime/Components/Vrm10Runtime/ControlRig to Assets/VRM10/Runtime/ControlRig 2023-02-20 13:02:53 +09:00
EnumFlagsAttribute.cs VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
EnumFlagsAttribute.cs.meta VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
FastSpringBone.meta Add fastSpringBone10 2021-09-29 17:02:45 +09:00
Format.meta merge vrm10 2021-01-07 13:37:24 +09:00
IO.meta merge vrm10 2021-01-07 13:37:24 +09:00
MeshUtility.meta Vrm10MeshUtility 2023-10-25 20:48:52 +09:00
Migration.meta init Migration 2021-01-20 18:36:39 +09:00
Scenes.meta merge vrm10 2021-01-07 13:37:24 +09:00
StringExtensions.cs fix: 無名のアセットファイルを生成しようとする 2023-08-23 14:44:32 +09:00
StringExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
UnityExtensions.cs Specify color space in exporting VRM10 Material. 2021-05-07 19:57:42 +09:00
UnityExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
Version.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10.asmdef Create an asmdef named UniGLTF.Utils 2022-09-07 15:53:59 +09:00
VRM10.asmdef.meta merge vrm10 2021-01-07 13:37:24 +09:00