UniVRM/Assets/UniGLTF
2021-06-21 14:15:48 +09:00
..
doc コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Editor RemapEditorBase に externalObjectMap を保持しない 2021-06-21 14:15:48 +09:00
Runtime Merge pull request #1049 from ousttrue/feature10/fix_sparse 2021-06-21 13:40:55 +09:00
Tests IReadOnlyList 2021-06-16 18:55:10 +09:00
UniHumanoid Disable auto-referenced in asmdefs 2021-06-15 18:00:27 +09:00
doc.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Editor.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
LICENSE.md コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
LICENSE.md.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
package.json UniVRM-0.77.0 2021-06-16 19:03:40 +09:00
package.json.meta UniGLTF upm 2020-11-24 19:09:05 +09:00
README.md update README.md 2021-01-13 19:04:17 +09:00
README.md.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Runtime.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
Tests.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
UniHumanoid.meta MeshUtility を UniGLTF 下に移動 2021-01-06 20:20:14 +09:00

UniGLTF-2.0

glTF 2.0 importer and exporter.

Unity-2018.4 or later is supported.

Below is imported from DamagedHelmet. Using unity standard shader.

standard shader duck animation SciFiHelmet

License

Download

UniGLTF is part of UniVRM. From UniVRM-0.63.2, UniGLTF is separated from UniVRM.