UniVRM/Assets/VRM/UniGLTF/Scripts/IO
ousttrue 216ed90161
Merge pull request #581 from ousttrue/feature/gltf_export
Add gltf export and fix morphTarget sparse
2020-10-15 16:41:17 +09:00
..
AnimationCurveData.cs Fix typo (AnimationProperties) 2019-06-09 01:24:06 +09:00
AnimationCurveData.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
AnimationExporter.cs Merge pull request #278 from saturday06/fix/typo_properties 2019-06-25 20:27:38 +09:00
AnimationExporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
AnimationImporter.cs fix_animationImporter_blendShape 2020-10-14 14:18:44 +09:00
AnimationImporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
AnimationKeyframeData.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
AnimationKeyframeData.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
BytesReader.cs fix animation array copy 2019-08-29 17:26:58 +09:00
BytesReader.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
FormatterExtensionsGltf.g.cs fix sparse export 2020-09-24 17:27:07 +09:00
FormatterExtensionsGltf.g.cs.meta WIP 2019-08-05 18:20:35 +09:00
glbImporter.cs Fix typo (public class members) 2019-06-09 01:23:22 +09:00
glbImporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
GltfDeserializer.g.cs regenerate GltfDeserializer 2020-09-24 15:49:13 +09:00
GltfDeserializer.g.cs.meta implement deserializer generator 2019-08-08 20:25:37 +09:00
gltfExporter.cs gltf use sparse 2020-10-15 13:21:33 +09:00
gltfExporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
gltfImporter.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
gltfImporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
ImporterContext.cs use SerializerTypes.Generated 2020-09-24 14:53:14 +09:00
ImporterContext.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
IStorage.cs Fix typo (public class members) 2019-06-09 01:23:22 +09:00
IStorage.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
MaterialExporter.cs fix UseUnlit 2020-08-03 15:11:42 +09:00
MaterialExporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
MaterialImporter.cs fix MaterialImporter and TextureTransformTest 2020-05-29 16:20:35 +09:00
MaterialImporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
MeshExporter.cs remove unnecessary ARRAY_BUFFER 2020-10-15 13:39:16 +09:00
MeshExporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
MeshImporter.cs load balance BuildMesh 2020-07-01 14:24:33 +09:00
MeshImporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
MeshWithMaterials.cs Load Material when importer avoid overwrite #142 2019-01-26 17:10:08 +09:00
MeshWithMaterials.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
NodeImporter.cs If there is empty node name, name nodeindex. 2019-08-29 19:02:34 +09:00
NodeImporter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
ShaderStore.cs Fix typo (private fields) 2019-06-09 00:39:07 +09:00
ShaderStore.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
StaticMeshIntegrator.cs moved mesh integrator/static mesh integrator to the MeshUtility menu 2020-08-31 18:25:33 +09:00
StaticMeshIntegrator.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
TextureConverter.cs Fix calculation. Make converters public to testing 2019-03-15 17:05:26 +09:00
TextureConverter.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
TextureExportManager.cs #245 2020-06-15 17:15:28 +09:00
TextureExportManager.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
TextureIO.cs In Editor, resized exporting if MasSize setting value is smaller than original image size. 2020-08-07 19:16:14 +09:00
TextureIO.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
TextureItem.cs テクスチャサンプル適用処理を ITextureLoader が持つ 2020-09-16 17:20:01 +09:00
TextureItem.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
TextureLoader.cs テクスチャサンプル適用処理を ITextureLoader が持つ 2020-09-16 17:20:01 +09:00
TextureLoader.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
TextureSamplerUtil.cs Fix #213. Propagate texture properties from src to dst 2019-03-11 18:39:20 +09:00
TextureSamplerUtil.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
TriangleUtil.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
TriangleUtil.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
UnityPath.cs Squashed commit of the following: 2020-08-25 17:00:25 +09:00
UnityPath.cs.meta 1.0 からバックポート。こっちで管理する。 2020-09-02 19:05:14 +09:00
ZipArchiveStorage.cs Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
ZipArchiveStorage.cs.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00