UniVRM/Assets/VRMShaders
2021-04-05 13:24:47 +09:00
..
Documentation add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
Editor rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset 2021-04-05 13:15:13 +09:00
MToon@bef0e20b5c update MToon-3.6 2021-04-05 13:24:47 +09:00
Runtime VRMShaders.TextureExporter, AssetTextureUtil 2021-04-02 18:35:02 +09:00
ShaderProperty update ShaderPropMenu 2021-01-14 19:24:50 +09:00
Tests rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset 2021-04-05 13:15:13 +09:00
UniUnlit add support for single pass instanced stereo rendering to UniUnlit shader 2021-03-26 19:47:04 +09:00
CHANGELOG.md add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
CHANGELOG.md.meta add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
Documentation.meta add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
Editor.meta VRMShaders.TextureExporter, AssetTextureUtil 2021-04-02 18:35:02 +09:00
LICENSE.md add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
LICENSE.md.meta add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
MToon.meta mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00
package.json UniVRM-0.71.0 2021-04-02 13:56:52 +09:00
package.json.meta add VRMShaders/package.json 2020-06-19 13:03:32 +09:00
README.md Export dialog のバリデーターを整理 2020-11-10 16:37:22 +09:00
README.md.meta add README in vrm and vrmshaders folder 2020-07-21 13:21:58 +09:00
Runtime.meta VRMShaders.GetTextureParam 2021-03-24 15:52:51 +09:00
ShaderProperty.meta mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00
Tests.meta VRMShaders にテスト移動。IsReadable=false のときにコピーしないとエラーになるテスト 2021-03-31 14:34:20 +09:00
UniUnlit.meta mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00

VRMShaders

VRM model's supported shaders in Unity.

Shader と関連するユーティリティを切り離したパッケージ。

含まれるシェーダー

UniUnlit

  • Gltfの Unlit に適合するようにした。Unlit シェーダー

MToon

UniGLTF.ShaderPropExporter.PreShaderPropExporter

Unityでは、ランタイムにMaterialのPropertyを列挙することができない。 Set/Get はできる。 事前に一覧を作成するユーティリティ。

UPM usage (Unity 2019.3.4f1~)

Window -> Package Manager -> Add package from git URL and paste https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders.

or add the package name and git URL in Packages/manifest.json:

{
  "dependencies": {
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders",
  }
}