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update ShaderPropMenu
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@@ -11,7 +11,7 @@ namespace UniGLTF
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public static class ShaderPropMenu
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{
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#if VRM_DEVELOP
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[MenuItem("VRM/ShaderProperty/PreExport ShaderProps")]
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[MenuItem("VRMShaders/PreExport ShaderProps")]
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#endif
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public static void PreExport()
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{
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