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doc
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コード整理、UniGLTF/Runtime, Editor, Tests
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2020-12-01 17:10:13 +09:00 |
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Editor
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UnityObjectManager is not unnecessary for prefab
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2021-06-11 17:12:13 +09:00 |
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Runtime
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rename RuntimeGltfInstance
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2021-06-11 17:16:47 +09:00 |
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Tests
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ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更
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2021-06-10 20:39:12 +09:00 |
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UniHumanoid
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fix humanoid asset path
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2021-06-02 13:09:39 +09:00 |
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doc.meta
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コード整理、UniGLTF/Runtime, Editor, Tests
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2020-12-01 17:10:13 +09:00 |
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Editor.meta
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コード整理、UniGLTF/Runtime, Editor, Tests
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2020-12-01 17:10:13 +09:00 |
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LICENSE.md
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コード整理、UniGLTF/Runtime, Editor, Tests
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2020-12-01 17:10:13 +09:00 |
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LICENSE.md.meta
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コード整理、UniGLTF/Runtime, Editor, Tests
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2020-12-01 17:10:13 +09:00 |
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package.json
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UniVRM-0.76.0
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2021-06-07 20:37:42 +09:00 |
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package.json.meta
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UniGLTF upm
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2020-11-24 19:09:05 +09:00 |
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README.md
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update README.md
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2021-01-13 19:04:17 +09:00 |
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README.md.meta
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コード整理、UniGLTF/Runtime, Editor, Tests
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2020-12-01 17:10:13 +09:00 |
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Runtime.meta
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コード整理、UniGLTF/Runtime, Editor, Tests
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2020-12-01 17:10:13 +09:00 |
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Tests.meta
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コード整理、UniGLTF/Runtime, Editor, Tests
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2020-12-01 17:10:13 +09:00 |
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UniHumanoid.meta
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MeshUtility を UniGLTF 下に移動
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2021-01-06 20:20:14 +09:00 |