ousttrue
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7d3aa056ce
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collider のカスタムエディターで無効なパラメーターを表示しない
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2024-07-11 15:11:34 +09:00 |
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ousttrue
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5500fd5051
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fix plane offset. magenta
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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a30dfd363b
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spring と 関連のある collider も描画する
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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24985e21a7
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CapsuleInside gizmo, import, export
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2024-06-06 14:09:32 +09:00 |
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ousttrue
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a3564ec859
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export
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2024-06-05 16:09:43 +09:00 |
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ousttrue
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a71aa9fd8f
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import
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2024-06-05 15:54:03 +09:00 |
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ousttrue
|
31fac6cad6
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VRMC_springBone_extended_collider gizmo
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2024-06-05 14:59:43 +09:00 |
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LanternaBlender
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3185e02518
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Show collider identification name on inspector
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2024-05-31 20:04:54 +09:00 |
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ousttrue
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0b2e9b7707
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gizmo 色変更
* Joint => wires yellow(0.xと同じ)
* collider sphere => magenta(0.xと同じ)
* collider capsule => orange 赤系
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2022-10-24 15:24:01 +09:00 |
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ousttrue
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91a8ef2045
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implement Joint gizmo
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2022-10-06 21:09:28 +09:00 |
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ousttrue
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9dc582150b
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implement PositionHandle for VRM10SpringBoneCollider
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2022-07-06 17:28:29 +09:00 |
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notargs
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247b9347e9
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OnDrawGizmos -> OnDrawGizmosSelected
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2022-04-22 19:51:35 +09:00 |
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ousttrue
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8ba9fa5555
|
gizmo color
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2022-01-12 18:12:54 +09:00 |
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ousttrue
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3ef65aab5a
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SpringBone gizmo
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2022-01-11 14:48:41 +09:00 |
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ousttrue
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3f09717236
|
Feature10/spring bone editor (#994)
* SceneView switch
* VRM10ControllerEditor を分割
* VRM10/Editor/Components/VRM10ControllerSceneView.cs
* LookAtEditor, SpringBoneEditor
* VRM10SpringBoneColliderGroup and VRM10SpringBone to VRM10ControllerSpringBone. not MonoBehaviour
* ReorderableList
* VRM10Window.cs
* SpringBoneTreeView
* ScrollView
* rename
* VRM10SpringBoneColliderEditor
* SelectedGUIBase
* spring name
* VRM10SpringBoneCollider gizmo to handle
* SelectedGUI
* 再度、VRM10SpringBoneColliderGroup を MonoBehaviour へ。SerializedObject の参照の都合
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2021-06-01 16:00:49 +09:00 |
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ousttrue
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a507266df4
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VRM10SpringBoneCollider is MonoBehaviour
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2021-04-30 13:30:23 +09:00 |
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ousttrue
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3b0cccdfab
|
prefix VRM10
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2021-01-20 18:36:38 +09:00 |
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