Masataka SUMI
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f8ac8075e7
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use static getter instead of preprocessors.
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2022-11-03 20:58:14 +09:00 |
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mkc1370
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84b7e0e953
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Show error in PreviewGUI
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2022-10-26 20:55:28 +09:00 |
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mkc1370
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6d0aa9ee9f
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To be able to display errors as much as possible
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2022-10-26 20:53:31 +09:00 |
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mkc1370
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949265226f
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Make unsupported shaders visible
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2022-10-26 15:56:36 +09:00 |
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ousttrue
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4533a7f0bf
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const
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2021-11-24 21:52:47 +09:00 |
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ousttrue
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b0d8cfa567
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GetBlendShapeWeight, SetBlendShapeWeight 前後で100倍する
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2021-11-24 21:10:58 +09:00 |
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ousttrue
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4d0684b269
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preview の MaterialUVBindings 動作を修正
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2021-09-16 15:08:09 +09:00 |
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ousttrue
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4adf95bab6
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#if UNITY_EDITOR でビルドエラーを修正
* PreviewSceneManager が MonoBehaviour かつ Editor 専用なのが微妙
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2021-09-10 13:04:13 +09:00 |
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ousttrue
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80938f0121
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fix UNITY_EDITOR
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2021-02-03 15:42:08 +09:00 |
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Masataka SUMI
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5241f79927
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make Expression classes sealed.
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2021-01-29 22:06:46 +09:00 |
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ousttrue
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e6a02a90f0
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Add Component するので Runtime にいる必要があった。
ビルドは後でなおす
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2021-01-29 16:34:34 +09:00 |
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