Commit Graph

56 Commits

Author SHA1 Message Date
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dba9460c40 not catch 2021-03-17 15:29:59 +09:00
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d589f6bb46 OcclusionMetallicRoughnessConverter 2021-03-17 15:29:58 +09:00
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a60cea63e6 glTFから生成すべきテクスチャーを列挙する
#790
2021-03-16 20:14:13 +09:00
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a7c453bbd6
Merge pull request #774 from ousttrue/texture_importer
ImporterContextの整理
2021-03-10 17:14:34 +09:00
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e7c0762a69 fix duplicated extract 2021-03-10 14:57:50 +09:00
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07f2cd0221 fix PBRMaterialItem.CreateAsync 2021-03-10 14:14:23 +09:00
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1457ab136b ConvertAndExtractImages 2021-03-09 14:28:08 +09:00
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397bd5869b TakeOwnershipFunc 2021-03-09 13:09:53 +09:00
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16764421ee VRMEditorImporterContext 2021-03-08 21:39:22 +09:00
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3a7fc7735e fix Dispose 2021-03-08 19:52:30 +09:00
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538f6fa919 ImporterContext.Dispose 2021-03-08 19:52:30 +09:00
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982852690e remove 2021-03-08 19:52:29 +09:00
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bba58ae352 TransferOwnership 2021-03-08 19:52:29 +09:00
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148e43f5e1 refactor ImporterContext.Dispose and ImporterContext.TransferOwnership 2021-03-08 19:52:29 +09:00
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bd5d37ba55 fix runtime 2021-03-08 19:52:28 +09:00
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e469a42401 fix GlbScriptedImporter, GltfScriptedImporter 2021-03-08 19:52:21 +09:00
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3f05cd78d2 use gltfImage.uri as textureExternalObject in gltf import 2021-03-08 19:52:21 +09:00
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01fc3ce78d GltfScriptedImporter.cs 2021-03-08 19:52:21 +09:00
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80f1998c9c コード整理 2021-03-08 19:52:21 +09:00
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07b2bd0aa9 ScriptedImporterImpl.cs 2021-03-08 19:52:20 +09:00
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2ff647ec57 EditorContext は所有しない 2021-03-08 19:52:20 +09:00
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35df40491a rename 2021-03-08 19:52:19 +09:00
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662b7c8425 gltfAssetPostprocessor 2021-03-08 19:52:19 +09:00
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d13755c079 TextureExtractor 2021-03-08 19:52:19 +09:00
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24f5079945 TextureExtractor 2021-03-08 19:52:19 +09:00
ichi23
4d9245f480 add animation validation when exporting gltf 2021-03-08 18:33:41 +09:00
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fc12d20225 TextureImporter when extract
#587
2021-03-02 18:26:26 +09:00
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4bd37e3e19 Editor に移動 2021-03-01 20:34:25 +09:00
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14c39b61be fix vrmAssetPostprocessor
TextureのAssetImportが3種類になったのに対応

* ScriptedImporter(subAsset)
* ScriptedImporter(ExternalObject)
* AssetPostProcessor(from TextureAsset)
2021-03-01 20:29:41 +09:00
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cc06f55961 LoadTextureAsyncFunc 2021-03-01 20:09:25 +09:00
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47853d3a7d
Merge pull request #760 from ousttrue/feature/destroy_on_destroy
Feature/destroy on destroy
2021-03-01 14:39:58 +09:00
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2e6ded5a7f ImporterContextのAssetImport向けの機能を、EditorImporterContextに分離
EditorImporterContext
#758
2021-02-26 19:00:48 +09:00
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d96f47bd2a gltfExporter.m_axisInverter 2021-02-26 14:35:16 +09:00
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e6a167b906 IAxisInverter 2021-02-26 13:52:34 +09:00
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83d759199c GltfExportWindow.cs 2021-02-26 13:34:41 +09:00
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9b4e9a23e2 TmpGuiEnable 2021-02-25 17:47:00 +09:00
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53e9e81aac s_foldTextures 2021-02-25 16:58:33 +09:00
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c0719ecbf1 FixTextureAndImageNameUnique 2021-02-25 16:57:13 +09:00
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bf480a600d AnimationClip 2021-02-25 12:53:30 +09:00
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09c79cb8eb fix ExtractTextures 2021-02-24 23:18:15 +09:00
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f8ef1624e9 fix normal map import 2021-02-24 21:27:16 +09:00
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7ceb73fbf6 m_reverseAxis 2021-02-24 18:28:25 +09:00
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48c9c6ee73 WIP GltfScriptedImporter 2021-02-24 18:13:24 +09:00
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edb6a50968 MaterialFactory manipulate ExternalObjectMap 2021-02-24 16:39:13 +09:00
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bdadbc9f80 TextureFactory manipulate ExternalObjectMap 2021-02-24 16:02:45 +09:00
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b4f71fed84 GltfScriptedImporter 2021-02-22 20:09:06 +09:00
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a5be5e1383 GltfParserの分離と、ImporterContextのインターフェース整理
使い方
* var parser = new GltfParser();
* parser.ParsePath(filePath); // ParseJson, ParseGlb 等パース系の関数
* context = new ImporterContext(parser); // parse から context を作る
* context.Load(); // もしくは LoadAsync で、Unity化する
2021-02-22 15:52:32 +09:00
ousttrue
c2ffda92dc MsgPack と Json を共用にするための Generics ListTreeNode を 単純な型 JsonNode で置き換え 2021-02-09 15:15:38 +09:00
pochang007
935f6e2b36 add MeshUtility editor 2021-01-22 09:20:03 +09:00
hiroj
bab29dc435 add Deserializer 2021-01-20 17:27:56 +09:00