Masataka SUMI
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ccbc53d0d8
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Suppress TextureFetch if not needed.
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2021-06-07 20:11:00 +09:00 |
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Masataka SUMI
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977482df90
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Disable unnecessary shader variants/
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2021-06-07 20:10:20 +09:00 |
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Masataka SUMI
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c81e4c275a
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add outline pass
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2021-06-04 21:21:04 +09:00 |
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Masataka SUMI
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598e3d7013
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Separate GI func
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2021-06-02 21:01:41 +09:00 |
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Masataka SUMI
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9c089b85ad
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fix matcap uv
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2021-06-02 20:54:09 +09:00 |
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Masataka SUMI
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fd52ae2af4
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Refactoring
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2021-06-02 20:49:22 +09:00 |
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Masataka SUMI
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2b8295d5d4
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Separate compile-time define
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2021-06-02 20:25:07 +09:00 |
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Masataka SUMI
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e6d5b4d653
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make function arguments constant.
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2021-06-02 20:07:39 +09:00 |
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Masataka SUMI
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f857935bbd
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Separate functions
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2021-06-02 19:31:54 +09:00 |
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Masataka SUMI
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0182e974bf
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follow mtoon0.x
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2021-06-02 15:58:05 +09:00 |
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Masataka SUMI
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485c43efe6
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implements lighting & emission.
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2021-06-01 19:21:28 +09:00 |
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Masataka SUMI
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d25eb746df
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Fix alpha source
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2021-05-31 20:21:17 +09:00 |
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Masataka SUMI
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44067be1fc
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Implements basic components of mtoon10.
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2021-05-31 20:18:34 +09:00 |
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Masataka SUMI
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8ec0bfca40
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define MToon10 properties according to schema
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2021-05-28 19:24:42 +09:00 |
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Masataka SUMI
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09b2d4d326
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duplicate MToon10 from MToon
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2021-05-28 18:10:59 +09:00 |
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Masataka SUMI
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388a7fbc6e
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Add complex test to MetallicRoughnessConverter
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2021-05-27 22:45:21 +09:00 |
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Masataka SUMI
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9aee0b1ea3
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Implements standard texture importing with shader
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2021-05-27 22:27:51 +09:00 |
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Masataka SUMI
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06715ab77b
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fix bug
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2021-05-27 22:24:25 +09:00 |
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Masataka SUMI
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589d5504a7
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Rename normal map exporter
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2021-05-27 21:44:09 +09:00 |
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Masataka SUMI
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de55fd4637
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remove unused
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2021-05-27 21:25:26 +09:00 |
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Masataka SUMI
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7c9be3cf9e
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remove debug code
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2021-05-27 21:24:46 +09:00 |
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Masataka SUMI
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44bced7f3d
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don't need normal texture conversion when importing
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2021-05-27 20:27:11 +09:00 |
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Masataka SUMI
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6b6a219d43
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use ITextureDeserializer
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2021-05-27 20:03:45 +09:00 |
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Masataka SUMI
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02e51346f4
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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Masataka SUMI
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886311af50
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Suppress alpha channel if exporting linear, normal or metallic-roughness texture.
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2021-05-27 17:42:57 +09:00 |
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Masataka SUMI
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8cba3ba71a
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mv MaterialImportParam MaterialDescriptor
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2021-05-27 15:56:51 +09:00 |
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Masataka SUMI
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570cef700d
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mv TextureImportParam TextureDescriptor
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2021-05-27 15:43:57 +09:00 |
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Masataka SUMI
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f2495f61b5
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mv TextureImportParamSet TextureDescriptorSet
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2021-05-27 15:38:40 +09:00 |
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Masataka SUMI
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157c7091f7
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follow test
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2021-05-27 15:35:45 +09:00 |
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Masataka SUMI
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86d1dc0db7
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rename
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2021-05-27 15:16:03 +09:00 |
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Masataka SUMI
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b549f54a13
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define TextureSet
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2021-05-27 15:12:49 +09:00 |
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Masataka SUMI
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a6d730d15f
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Refactor Texture enumeration to TextureSetImport
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2021-05-26 21:22:34 +09:00 |
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Masataka SUMI
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34e5e4689c
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Ignore considering gltf external textures
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2021-05-25 16:43:47 +09:00 |
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Masataka SUMI
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b7593254d9
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Strict SubAssetKey constructor
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2021-05-25 15:44:20 +09:00 |
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Masataka SUMI
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effc63255c
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remove debug
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2021-05-25 14:56:08 +09:00 |
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Masataka SUMI
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709fe25783
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SubAssetKey の使用を厳格化
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2021-05-24 23:28:43 +09:00 |
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Masataka SUMI
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9cd3288e4d
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mv SubAssetKey
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2021-05-24 20:12:19 +09:00 |
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ousttrue
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b75453db83
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CopyFromNonReadableSRgbDds をシンプル化
Nvidia と Radeon で動作が異なる?
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2021-05-24 18:52:57 +09:00 |
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ousttrue
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152e9c8a15
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UniVRM-0.75.0
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2021-05-24 17:58:16 +09:00 |
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ousttrue
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bd3209cc1b
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Merge pull request #970 from Santarh/throwTeim
Throw not supported texture types
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2021-05-24 17:00:44 +09:00 |
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Masataka SUMI
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9614f7eb56
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Throw not supported texture types
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2021-05-24 16:44:56 +09:00 |
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ousttrue
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7c6d77fb02
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fix default
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2021-05-24 16:40:08 +09:00 |
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ousttrue
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207b4e1a6a
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コミット漏れと mipmapCount
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2021-05-24 15:53:47 +09:00 |
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ousttrue
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78a3b02189
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共通コードをくくり出し
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2021-05-24 15:33:21 +09:00 |
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ousttrue
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fdd46b4de3
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new Texture2D(mipmap)
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2021-05-24 15:02:38 +09:00 |
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ousttrue
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df45b69521
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TextureSamplerUtil の整理
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2021-05-24 14:36:27 +09:00 |
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Masataka SUMI
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9fcd2abc58
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Force copy texture if texture type was "Normal map".
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2021-05-21 20:51:13 +09:00 |
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Masataka SUMI
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c142e670bd
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Check Editor NormalMap.
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2021-05-21 20:01:08 +09:00 |
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Masataka SUMI
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d61fc7339e
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fix bug
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2021-05-21 19:15:37 +09:00 |
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Masataka SUMI
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cb3d43add1
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Don't export raw file if texture color space was different.
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2021-05-21 19:00:03 +09:00 |
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