Commit Graph

1066 Commits

Author SHA1 Message Date
hiroj
ca88e2b685
Merge pull request #416 from hiroj/add_cache_enum
Add cache enum
2020-05-29 16:24:25 +09:00
hiroj
9441a74758 add EnumExtensions 2020-05-29 15:36:46 +09:00
hiroj
4a3f4c3548 EnumUtil to CacheEnum 2020-05-29 15:33:25 +09:00
hiroj
3dcec1376f add CacheEnum 2020-05-29 15:23:32 +09:00
hiroj
ab4cf96cda
Merge pull request #413 from Kohei-Yanagida/suppress_gc_due_to_using_LINQ
Suppress gabage collection due to using linq
2020-05-26 17:10:32 +09:00
Kohei-Yanagida
4162844e1a Merge branch 'master' into suppress_gc_due_to_using_LINQ 2020-05-26 13:43:51 +09:00
Kohei-Yanagida
ce18f2c9e4 suppress gc due to using linq 2020-05-26 13:31:01 +09:00
hiroj
56cdfe8f6a
Merge pull request #412 from ousttrue/update_vrmfirstperson
VrmFirstPersonを修正
2020-05-25 20:05:28 +09:00
ousttrue
d234fe0702 OnDestoryで一人称用のヘッドレスモデルを削除する
#138
2020-05-25 18:44:35 +09:00
ousttrue
4d3d41104f 除外した結果空になる場合にメッシュを破棄する 2020-05-25 18:37:27 +09:00
ousttrue
03e9cfb43e 削除対象のボーンがウェイトが含まれない場合に、一人称用ヘッドレスモデルを作成しない 2020-05-25 18:31:13 +09:00
hiroj
36362b1ac9
Merge pull request #410 from hiroj/add_multi_frame
fix multi frame blendShape
2020-05-22 18:01:46 +09:00
hiroj
d8408fcb3b add multi frame. 2020-05-22 17:49:16 +09:00
hiroj
12ff8e983d
Merge pull request #409 from hiroj/fix_argument_textureitem
Fix argument textureitem
2020-05-22 16:08:45 +09:00
hiroj
0bba0601d5 fix_virtual func 2020-05-22 15:58:39 +09:00
hiroj
8c821dc941 fix argument 2020-05-22 15:11:12 +09:00
ousttrue
dde0f1d445
Merge pull request #408 from hiroj/fix_createTextureItem
Changed to be able to extend texture loader.
2020-05-22 14:26:35 +09:00
hiroj
c7eefa5f6c extend texture loader 2020-05-22 14:20:41 +09:00
ousttrue
582461e7e3
Merge pull request #405 from hiroj/fix_package_export
asmdef をpackageに同梱するように変更
2020-05-21 16:11:53 +09:00
ousttrue
8a3921e04e
Merge pull request #406 from hiroj/update_license
License To VRM Consortium
2020-05-21 15:55:21 +09:00
hiroj
f938def1c4 License To VRM Consortium 2020-05-21 15:53:19 +09:00
hiroj
c83a748b83 fix editor func 2020-05-20 20:20:54 +09:00
hiroj
b148a6f008 Changed to include adf 2020-05-20 20:13:12 +09:00
hiroj
c0fe54a4de
Merge pull request #404 from ousttrue/update_export_validation
ExporterWindowに警告メッセージを実装
2020-05-20 18:00:28 +09:00
ousttrue
2fce44159d add shader.name check 2020-05-20 17:49:00 +09:00
ousttrue
517168298b EditorApplication.hierarchyWindowChanged to Undo.willFlushUndoRecord 2020-05-20 17:47:01 +09:00
ousttrue
4df720b51a Warning message for jaw bone 2020-05-20 17:47:01 +09:00
ousttrue
d932e24cae add VRMExportSettings.Validation 2020-05-20 17:47:01 +09:00
hiroj
db3679494a
Merge pull request #229 from hiroj/add_texture_transform_extensions
WIP: Add texture transform extensions
2020-05-20 17:20:56 +09:00
hiroj
70a82ead86
Merge pull request #403 from hiroj/fix_pbrMetallicRoughness_init
fix glTFPbrMetallicRoughness init.
2020-05-20 16:47:19 +09:00
hiroj
446d5f0d58 fix glTFPbrMetallicRoughness init. 2020-05-20 16:33:40 +09:00
hiroj
d949f7852f
Merge pull request #401 from ousttrue/fix_export_nonactive_mesh
Fix export nonactive mesh
2020-05-19 13:34:48 +09:00
ousttrue
5ab31ebc6c active な mesh が 0 のときに export できないようにする 2020-05-19 13:09:13 +09:00
ousttrue
e7650d2781 debug comment 2020-05-19 12:43:51 +09:00
ousttrue
6c5e8c0f53 skip BlendShapeBind if render is not active #398 2020-05-19 12:39:37 +09:00
hiroj
7f64a3cf11
Merge pull request #399 from sh-akira/bugfix/vrmblendshapeproxy
Fix blendshape uppercase bug.
2020-05-18 21:11:26 +09:00
sato-akira
a14f4c5a23 FIx blendshape uppercase bug. 2020-05-17 03:44:05 +09:00
hiroj
d864ba6d77
Merge pull request #393 from eelstork/master
Add Basic UPM integration
2020-05-11 15:24:40 +09:00
Tea
dd4820a67f Add UPM integration 2020-05-08 12:38:00 +08:00
hiroj
e633363652
Merge pull request #389 from TORISOUP/fix_ExcludeTriangles_GCAlloc
Fix: Large heap allocation in BoneMeshEraser.ExcludeTriangles
2020-04-15 17:34:36 +09:00
TORISOUP
71d35a062d fix GC allocate on BoneMeshEraser 2020-04-15 17:11:24 +09:00
hiroj
e41708101c
Merge pull request #386 from hiroj/fix_onloadmodel_to_ienumerator
onloadmodel to return ienumerator
2020-03-31 18:26:22 +09:00
hiroj
172dce1d20 onloadmodel to return ienumerator 2020-03-31 17:48:18 +09:00
hiroj
1c3f47f07b
Merge pull request #383 from ousttrue/fix_bvh_loader
Bvhのfloat.parseのロケール問題を修正
2020-03-10 13:32:24 +09:00
ousttrue
b8e01b3860 Bvh読み込みの float.parse に System.Globalization.CultureInfo.InvariantCulture) を追加
https://docs.microsoft.com/en-us/dotnet/api/system.globalization.cultureinfo.invariantculture?view=netframework-4.8
ロケールを無視して英語で処理するぽい。小数点が、ピリオドでないロケール(フランス語など)に対する修正。
2020-03-10 13:29:15 +09:00
ousttrue
ed255dbc77
Merge pull request #380 from mkc1370/support_mesh_sharing_morph_target
Support mesh sharing morph target
2020-02-26 15:32:30 +09:00
hiroj
ab49a9ed85
Merge pull request #379 from SatorImaging/Editor-Preview-on-Non-Windows-Platforms
Adding support for editor preview on non-windows platforms
2020-02-21 21:33:20 +09:00
hiroj
5bfc57564e
Merge pull request #378 from neon-izm/feature/export_check_dupicate_bone_names
Check bone names duplicate when export vrm file.
2020-02-21 21:30:51 +09:00
mkc1370
d32f842766 Support mesh sharing morph target 2020-02-21 20:29:32 +09:00
sator
6d7314e14e Adding support for editor preview on non-windows platforms
- forgot Net4.cs
2020-02-17 14:08:06 +09:00