hiroj
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ca88e2b685
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Merge pull request #416 from hiroj/add_cache_enum
Add cache enum
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2020-05-29 16:24:25 +09:00 |
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hiroj
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9441a74758
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add EnumExtensions
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2020-05-29 15:36:46 +09:00 |
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hiroj
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4a3f4c3548
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EnumUtil to CacheEnum
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2020-05-29 15:33:25 +09:00 |
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hiroj
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3dcec1376f
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add CacheEnum
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2020-05-29 15:23:32 +09:00 |
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hiroj
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ab4cf96cda
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Merge pull request #413 from Kohei-Yanagida/suppress_gc_due_to_using_LINQ
Suppress gabage collection due to using linq
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2020-05-26 17:10:32 +09:00 |
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Kohei-Yanagida
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4162844e1a
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Merge branch 'master' into suppress_gc_due_to_using_LINQ
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2020-05-26 13:43:51 +09:00 |
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Kohei-Yanagida
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ce18f2c9e4
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suppress gc due to using linq
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2020-05-26 13:31:01 +09:00 |
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hiroj
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56cdfe8f6a
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Merge pull request #412 from ousttrue/update_vrmfirstperson
VrmFirstPersonを修正
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2020-05-25 20:05:28 +09:00 |
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ousttrue
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d234fe0702
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OnDestoryで一人称用のヘッドレスモデルを削除する
#138
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2020-05-25 18:44:35 +09:00 |
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ousttrue
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4d3d41104f
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除外した結果空になる場合にメッシュを破棄する
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2020-05-25 18:37:27 +09:00 |
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ousttrue
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03e9cfb43e
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削除対象のボーンがウェイトが含まれない場合に、一人称用ヘッドレスモデルを作成しない
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2020-05-25 18:31:13 +09:00 |
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hiroj
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36362b1ac9
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Merge pull request #410 from hiroj/add_multi_frame
fix multi frame blendShape
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2020-05-22 18:01:46 +09:00 |
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hiroj
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d8408fcb3b
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add multi frame.
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2020-05-22 17:49:16 +09:00 |
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hiroj
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12ff8e983d
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Merge pull request #409 from hiroj/fix_argument_textureitem
Fix argument textureitem
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2020-05-22 16:08:45 +09:00 |
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hiroj
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0bba0601d5
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fix_virtual func
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2020-05-22 15:58:39 +09:00 |
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hiroj
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8c821dc941
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fix argument
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2020-05-22 15:11:12 +09:00 |
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ousttrue
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dde0f1d445
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Merge pull request #408 from hiroj/fix_createTextureItem
Changed to be able to extend texture loader.
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2020-05-22 14:26:35 +09:00 |
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hiroj
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c7eefa5f6c
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extend texture loader
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2020-05-22 14:20:41 +09:00 |
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ousttrue
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582461e7e3
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Merge pull request #405 from hiroj/fix_package_export
asmdef をpackageに同梱するように変更
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2020-05-21 16:11:53 +09:00 |
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ousttrue
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8a3921e04e
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Merge pull request #406 from hiroj/update_license
License To VRM Consortium
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2020-05-21 15:55:21 +09:00 |
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hiroj
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f938def1c4
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License To VRM Consortium
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2020-05-21 15:53:19 +09:00 |
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hiroj
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c83a748b83
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fix editor func
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2020-05-20 20:20:54 +09:00 |
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hiroj
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b148a6f008
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Changed to include adf
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2020-05-20 20:13:12 +09:00 |
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hiroj
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c0fe54a4de
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Merge pull request #404 from ousttrue/update_export_validation
ExporterWindowに警告メッセージを実装
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2020-05-20 18:00:28 +09:00 |
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ousttrue
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2fce44159d
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add shader.name check
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2020-05-20 17:49:00 +09:00 |
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ousttrue
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517168298b
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EditorApplication.hierarchyWindowChanged to Undo.willFlushUndoRecord
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2020-05-20 17:47:01 +09:00 |
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ousttrue
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4df720b51a
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Warning message for jaw bone
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2020-05-20 17:47:01 +09:00 |
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ousttrue
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d932e24cae
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add VRMExportSettings.Validation
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2020-05-20 17:47:01 +09:00 |
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hiroj
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db3679494a
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Merge pull request #229 from hiroj/add_texture_transform_extensions
WIP: Add texture transform extensions
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2020-05-20 17:20:56 +09:00 |
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hiroj
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70a82ead86
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Merge pull request #403 from hiroj/fix_pbrMetallicRoughness_init
fix glTFPbrMetallicRoughness init.
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2020-05-20 16:47:19 +09:00 |
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hiroj
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446d5f0d58
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fix glTFPbrMetallicRoughness init.
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2020-05-20 16:33:40 +09:00 |
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hiroj
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d949f7852f
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Merge pull request #401 from ousttrue/fix_export_nonactive_mesh
Fix export nonactive mesh
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2020-05-19 13:34:48 +09:00 |
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ousttrue
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5ab31ebc6c
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active な mesh が 0 のときに export できないようにする
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2020-05-19 13:09:13 +09:00 |
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ousttrue
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e7650d2781
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debug comment
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2020-05-19 12:43:51 +09:00 |
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ousttrue
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6c5e8c0f53
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skip BlendShapeBind if render is not active #398
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2020-05-19 12:39:37 +09:00 |
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hiroj
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7f64a3cf11
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Merge pull request #399 from sh-akira/bugfix/vrmblendshapeproxy
Fix blendshape uppercase bug.
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2020-05-18 21:11:26 +09:00 |
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sato-akira
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a14f4c5a23
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FIx blendshape uppercase bug.
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2020-05-17 03:44:05 +09:00 |
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hiroj
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d864ba6d77
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Merge pull request #393 from eelstork/master
Add Basic UPM integration
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2020-05-11 15:24:40 +09:00 |
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Tea
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dd4820a67f
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Add UPM integration
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2020-05-08 12:38:00 +08:00 |
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hiroj
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e633363652
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Merge pull request #389 from TORISOUP/fix_ExcludeTriangles_GCAlloc
Fix: Large heap allocation in BoneMeshEraser.ExcludeTriangles
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2020-04-15 17:34:36 +09:00 |
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TORISOUP
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71d35a062d
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fix GC allocate on BoneMeshEraser
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2020-04-15 17:11:24 +09:00 |
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hiroj
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e41708101c
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Merge pull request #386 from hiroj/fix_onloadmodel_to_ienumerator
onloadmodel to return ienumerator
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2020-03-31 18:26:22 +09:00 |
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hiroj
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172dce1d20
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onloadmodel to return ienumerator
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2020-03-31 17:48:18 +09:00 |
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hiroj
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1c3f47f07b
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Merge pull request #383 from ousttrue/fix_bvh_loader
Bvhのfloat.parseのロケール問題を修正
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2020-03-10 13:32:24 +09:00 |
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ousttrue
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b8e01b3860
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Bvh読み込みの float.parse に System.Globalization.CultureInfo.InvariantCulture) を追加
https://docs.microsoft.com/en-us/dotnet/api/system.globalization.cultureinfo.invariantculture?view=netframework-4.8
ロケールを無視して英語で処理するぽい。小数点が、ピリオドでないロケール(フランス語など)に対する修正。
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2020-03-10 13:29:15 +09:00 |
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ousttrue
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ed255dbc77
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Merge pull request #380 from mkc1370/support_mesh_sharing_morph_target
Support mesh sharing morph target
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2020-02-26 15:32:30 +09:00 |
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hiroj
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ab49a9ed85
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Merge pull request #379 from SatorImaging/Editor-Preview-on-Non-Windows-Platforms
Adding support for editor preview on non-windows platforms
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2020-02-21 21:33:20 +09:00 |
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hiroj
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5bfc57564e
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Merge pull request #378 from neon-izm/feature/export_check_dupicate_bone_names
Check bone names duplicate when export vrm file.
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2020-02-21 21:30:51 +09:00 |
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mkc1370
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d32f842766
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Support mesh sharing morph target
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2020-02-21 20:29:32 +09:00 |
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sator
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6d7314e14e
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Adding support for editor preview on non-windows platforms
- forgot Net4.cs
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2020-02-17 14:08:06 +09:00 |
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