Masataka SUMI
|
47681f7677
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6
|
2024-07-23 20:00:33 +09:00 |
|
Masataka SUMI
|
e9da5e2b7b
|
mv VRMShaders namespace to UniGLTF
|
2024-07-20 23:47:45 +09:00 |
|
Masataka SUMI
|
a5f75194c0
|
mv VRM0.X material io files from VRMShaders.VRM.IO.Runtime to VRM
|
2024-07-18 23:51:13 +09:00 |
|
Masataka SUMI
|
b986130817
|
Create an asmdef named UniGLTF.Utils
|
2022-09-07 15:53:59 +09:00 |
|
Masataka SUMI
|
5f873fc89a
|
VRMShaders メニューを消す
|
2021-12-08 21:34:20 +09:00 |
|
Masataka SUMI
|
58b2588f2d
|
Use GUID in asmdefs
|
2021-08-04 15:19:09 +09:00 |
|
ousttrue
|
14ea4befce
|
コード整理。IMaterialValidator.EnumerateTextureProperties 追加した
Exporter がテクスチャー列挙という形式をとらずに全部展開してするという手法を取っているため、それほど共通化されない。
|
2021-07-16 17:38:51 +09:00 |
|
Masataka SUMI
|
50383c3483
|
Disable auto-referenced in asmdefs
|
2021-06-15 18:00:27 +09:00 |
|
Masataka SUMI
|
71fb834364
|
refactoring vrm shaders asmdef
|
2021-04-08 20:59:43 +09:00 |
|
Masataka SUMI
|
8eaceb6c8e
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
ousttrue
|
27fa5dbc60
|
VRMShaders.TextureExporter, AssetTextureUtil
|
2021-04-02 18:35:02 +09:00 |
|
ousttrue
|
7cf9895b02
|
VRMShaders.GetTextureParam
|
2021-03-24 15:52:51 +09:00 |
|
ousttrue
|
4ffd97c2e9
|
FolderとAsmdef整理。Runtime, Editor, Tests
|
2020-12-01 19:54:13 +09:00 |
|