ousttrue
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7b02c7e461
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extensionSpringBoneLimit.Limit != null
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2026-09-24 17:23:24 +09:00 |
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ousttrue
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833d5a4bf6
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else
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2026-09-24 17:21:22 +09:00 |
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ousttrue
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5d36fd5c04
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Merge branch 'master' into fix/spring_limit_specversion
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2026-09-11 09:40:06 +09:00 |
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ousttrue
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0efba67a94
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unknown specVersion
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2026-09-03 11:48:29 +09:00 |
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ousttrue
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a89dd975cc
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export SpecVersion for Hinge and Spherical
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2026-09-03 11:43:50 +09:00 |
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ousttrue
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c48507904e
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Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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2026-09-03 11:43:33 +09:00 |
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ousttrue
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928b30e964
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Merge pull request #2825 from POPOPOinc/optimize-gc-memory2
Expired Issues Closure / cycle-weekly-close (push) Has been cancelled
NativeArray変換を ゼロコピー化して最適化
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2026-08-20 16:40:06 +09:00 |
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ousttrue
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f5cfec8ca9
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check childCount
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2026-08-20 15:25:03 +09:00 |
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ousttrue
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528568b5b4
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write SpecVersion
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2026-08-20 15:20:11 +09:00 |
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ousttrue
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e2f9f40423
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importer validation
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2026-08-20 15:14:38 +09:00 |
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hadashiA
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6e6ba03c92
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Optimize other overloads
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2026-07-31 18:20:52 +09:00 |
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ousttrue
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52e1250813
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Merge pull request #2820 from ousttrue/fix/vrm0x_keep_texture_asset_setting
Expired Issues Closure / cycle-weekly-close (push) Has been cancelled
[EditorExport][0x] VRM-0.X の export dialog から RuntimeTextureSerializer を選択できる
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2026-07-31 13:46:49 +09:00 |
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ousttrue
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9f258e60bd
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KeepTextureAssetConfiguration to UseRuntimeTextureSerializer
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2026-07-31 13:15:10 +09:00 |
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ousttrue
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e47d36c9c9
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VRM-0.X の export dialog から RuntimeTextureSerializer を選択できる
#2762
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2026-07-31 13:09:04 +09:00 |
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ousttrue
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8de0d48137
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Merge pull request #2824 from POPOPOinc/optimize-gc-memory
glTF/VRM 読み込み時のメモリフットプリント改善
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2026-07-31 13:04:28 +09:00 |
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hadashiA
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f653f10750
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Improving the performance degradation caused by Span generation
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2026-07-30 14:08:18 +09:00 |
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hadashiA
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6d011f737e
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Fix gc mesurements
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2026-07-30 12:27:14 +09:00 |
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hadashiA
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8460f28594
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Optimize test code
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2026-07-30 11:52:44 +09:00 |
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hadashiA
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119835e8f5
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Revert unnecessary breaking changes
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2026-07-30 11:02:33 +09:00 |
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hadashiA
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7e40a433e8
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Remove dead code
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2026-07-30 10:40:06 +09:00 |
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hadashiA
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e75112ff77
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Add overloads that does not use byte[] to the public API
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2026-07-30 10:35:53 +09:00 |
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hadashiA
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3bdc4ce988
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Add PerformanceTests
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2026-07-30 10:18:45 +09:00 |
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hadashiA
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3ec8f2a6bd
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Add .meta
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2026-07-30 10:16:48 +09:00 |
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hadashiA
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fcab4dd434
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Fix compilation errors
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2026-07-30 10:16:38 +09:00 |
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hadashiA
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358e0f025d
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Add NativeArray<>.AsMemory
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2026-07-30 10:16:19 +09:00 |
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momoma-null
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f0a79d1a34
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Texture読み込みをなるべくNativeArrayによせる
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2026-07-29 11:47:03 +09:00 |
|
momoma-null
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dcf20ab3c6
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Allocator修正
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2026-07-29 11:46:57 +09:00 |
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momoma-null
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b51afe5c49
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MemoryをNativeArrayにコピーするときポインターを介することでコピーを削減
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2026-07-29 11:46:51 +09:00 |
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momoma-null
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bddb6f4c65
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StartWithで十分
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2026-07-29 11:46:43 +09:00 |
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momoma-null
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38434ee9f9
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stringを返さず直接byte配列を渡すように変更
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2026-07-29 11:46:24 +09:00 |
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momoma-null
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5860a7940e
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JsonValueおよびUtf8Stringが保持する配列をArraySegmentからReadOnlyMemoryに変更
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2026-07-29 11:23:25 +09:00 |
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momoma-null
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39531b1ce6
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JsonNodeへのパースを共通化
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2026-07-29 11:17:32 +09:00 |
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momoma-null
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7bcf2f6496
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GlbLowLevelParserの入力をMemoryでとれるようにする
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2026-07-29 11:15:33 +09:00 |
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ousttrue
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a4711bbf8c
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Merge pull request #2822 from ousttrue/fix/same_material_copy
[expression] PreviewMaterialItem が複数の Material(単一の sharedMaterial から複数のコピーが派生)を保持
v0.131.2
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2026-07-23 17:08:01 +09:00 |
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ousttrue
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512db275ac
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Merge branch 'master' into fix/same_material_copy
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2026-07-23 16:27:39 +09:00 |
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ousttrue
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41462ff7ab
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Merge pull request #2814 from vrm-c/fix/TextureImporterConfigurator_Configure
Fix import Exception from Unity-6.4
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2026-07-23 16:02:38 +09:00 |
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ousttrue
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531e99c384
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Merge pull request #2815 from ousttrue/version/v0_131_2
UniVRM-0.131.2
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2026-07-23 15:32:54 +09:00 |
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ousttrue
|
824ca14e28
|
Merge branch 'master' into fix/same_material_copy
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2026-07-23 14:54:01 +09:00 |
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ousttrue
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ba09e7761a
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Merge pull request #2819 from ousttrue/fix/expression_reload
[Expression] add Vrm10RuntimeExpression.Reload
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2026-07-23 14:53:00 +09:00 |
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ousttrue
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ccfa754779
|
AddMaterialIfUnique
|
2026-07-22 17:11:03 +09:00 |
|
ousttrue
|
6c6332381d
|
PreviewMaterialItem が複数の Material(単一の sharedMaterial から複数のコピーが派生)
を保持できるように拡張した。
複数の Renderer が単一の Material を使っていて、 その Material が Expression で materialcolorbind などを
設定している場合に発生。
|
2026-07-22 15:09:51 +09:00 |
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ousttrue
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9ae4761d6e
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add Vrm10RuntimeExpression.Reload
|
2026-07-21 11:09:05 +09:00 |
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ousttrue
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35aa64c811
|
Merge pull request #2817 from ousttrue/fix/ktx_version
Expired Issues Closure / cycle-weekly-close (push) Has been cancelled
com.unity.cloud.ktx>=3.0.0
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2026-07-17 15:56:51 +09:00 |
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ousttrue
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772c0545c4
|
com.unity.cloud.ktx>=3.0.0
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2026-07-17 15:54:27 +09:00 |
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ousttrue
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98a8655f1e
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Merge pull request #2816 from ousttrue/fix/ktx_import_default
ktx 参照の復旧と IsAllTexturesYFlipped = true
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2026-07-17 15:46:24 +09:00 |
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ousttrue
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1d93238a93
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restore ktx of asmdef. IsAllTexturesYFlipped is true.
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2026-07-17 11:01:37 +09:00 |
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ousttrue
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c6c2217387
|
Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
|
2026-07-10 10:15:12 +09:00 |
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ousttrue
|
4738c64889
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UniVRM-0.131.2
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2026-07-10 10:10:45 +09:00 |
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ousttrue
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f5881cb567
|
Fix import Exception from Unity-6.4
|
2026-07-09 13:45:15 +09:00 |
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ousttrue
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1e7976eb5f
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Merge pull request #2811 from saturday06/fix-unity-6.1-shader-util-warnings
Unity 6.2 以降で ShaderUtil の一部のメンバーが Obsolete 警告を出すのに対応
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2026-07-06 19:43:31 +09:00 |
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