Merge pull request #2816 from ousttrue/fix/ktx_import_default

ktx 参照の復旧と IsAllTexturesYFlipped = true
This commit is contained in:
ousttrue
2026-07-17 15:46:24 +09:00
committed by GitHub
2 changed files with 10 additions and 3 deletions

View File

@@ -4,7 +4,8 @@
"references": [
"GUID:da3e51d19d51a544fa14d43fee843098",
"GUID:60c8346e00a8ddd4cafc5a02eceeec57",
"GUID:1cd941934d098654fa21a13f28346412"
"GUID:1cd941934d098654fa21a13f28346412",
"GUID:3d354272d3f2f4c3387dbccbaebd0f60"
],
"includePlatforms": [],
"excludePlatforms": [],
@@ -13,6 +14,12 @@
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"versionDefines": [
{
"name": "com.unity.cloud.ktx",
"expression": "",
"define": "USE_COM_UNITY_CLOUD_KTX"
}
],
"noEngineReferences": false
}

View File

@@ -14,7 +14,7 @@
/// Unity は内部で画像を Y 軸反転させているため、あらかじめ Y 軸反転させておくほうが効率的であり、その場合に対応。
/// https://docs.unity3d.com/Packages/com.unity.cloud.ktx@3.2/manual/creating-textures.html
/// </summary>
public bool IsAllTexturesYFlipped { get; set; }
public bool IsAllTexturesYFlipped { get; set; } = true;
public void CopyValueFrom(ExtensionSupportFlags src)
{