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Merge pull request #2816 from ousttrue/fix/ktx_import_default
ktx 参照の復旧と IsAllTexturesYFlipped = true
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@@ -4,7 +4,8 @@
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"references": [
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"GUID:da3e51d19d51a544fa14d43fee843098",
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"GUID:60c8346e00a8ddd4cafc5a02eceeec57",
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"GUID:1cd941934d098654fa21a13f28346412"
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"GUID:1cd941934d098654fa21a13f28346412",
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"GUID:3d354272d3f2f4c3387dbccbaebd0f60"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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@@ -13,6 +14,12 @@
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"versionDefines": [
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{
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"name": "com.unity.cloud.ktx",
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"expression": "",
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"define": "USE_COM_UNITY_CLOUD_KTX"
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}
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],
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"noEngineReferences": false
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}
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@@ -14,7 +14,7 @@
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/// Unity は内部で画像を Y 軸反転させているため、あらかじめ Y 軸反転させておくほうが効率的であり、その場合に対応。
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/// https://docs.unity3d.com/Packages/com.unity.cloud.ktx@3.2/manual/creating-textures.html
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/// </summary>
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public bool IsAllTexturesYFlipped { get; set; }
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public bool IsAllTexturesYFlipped { get; set; } = true;
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public void CopyValueFrom(ExtensionSupportFlags src)
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{
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