ousttrue
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acfe0d347a
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implement AnimationClip extract
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2021-06-03 14:11:12 +09:00 |
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ousttrue
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4c130f1e27
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TmpGuiEnable to EditorGUI.DisabledScope
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2021-06-03 14:11:12 +09:00 |
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ousttrue
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56db0e2e54
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rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
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2021-06-01 18:09:41 +09:00 |
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Masataka SUMI
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adbe16e154
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mv GetTextureImportParamSet Get
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2021-05-27 15:37:38 +09:00 |
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Masataka SUMI
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a4a5b1d0cb
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mv TextureSetImporter TextureDescriptorGenerator
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2021-05-27 15:36:52 +09:00 |
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Masataka SUMI
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157c7091f7
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follow test
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2021-05-27 15:35:45 +09:00 |
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Masataka SUMI
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6ebd030f3a
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Ignore enumerating if vrm is 0
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2021-05-26 21:50:23 +09:00 |
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Masataka SUMI
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a6d730d15f
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Refactor Texture enumeration to TextureSetImport
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2021-05-26 21:22:34 +09:00 |
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Masataka SUMI
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6e85b42d65
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Fix error of extracting
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2021-05-25 18:22:44 +09:00 |
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Masataka SUMI
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44eead7f67
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make extracted asset replacement work
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2021-05-25 17:01:38 +09:00 |
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Masataka SUMI
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b7593254d9
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Strict SubAssetKey constructor
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2021-05-25 15:44:20 +09:00 |
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Masataka SUMI
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709fe25783
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SubAssetKey の使用を厳格化
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2021-05-24 23:28:43 +09:00 |
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Masataka SUMI
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9cd3288e4d
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mv SubAssetKey
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2021-05-24 20:12:19 +09:00 |
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ousttrue
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a19e737662
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vrm1 の Extract 先を vrm0 と別になるように修正。VRm10ExpressionAvatar が MonoBehaviour になった修正
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2021-05-10 15:33:35 +09:00 |
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Masataka SUMI
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db336970c9
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Separate Vrm10 Texture Enumerator
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2021-05-07 20:34:01 +09:00 |
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ousttrue
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22871e992d
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ExpressionAvatar は 独立した ScriptableObject をやめる (#916)
* ExpressionAvatar is MonoBehaviour
* fix controller editor
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2021-04-27 15:12:29 +09:00 |
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ousttrue
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948b3d9278
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Vrm10Importer
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2021-04-26 13:39:56 +09:00 |
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ousttrue
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10e44ed8a8
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ModelReader, ModelWriter
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2021-04-26 13:38:48 +09:00 |
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ousttrue
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b636771d24
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構築時に meta と expression が ExternalObjectMap を利用する
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2021-04-22 17:09:06 +09:00 |
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ousttrue
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5a3f7d7b13
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種類毎に別のフォルダにExtract
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2021-04-22 16:24:41 +09:00 |
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ousttrue
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9dfab64d0e
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fix VrmScriptedImporterEditorGUI.m_vrm
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2021-04-22 16:18:43 +09:00 |
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ousttrue
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1582cd1c24
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TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動
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2021-04-19 15:13:15 +09:00 |
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ousttrue
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b1184e9b0b
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rename
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2021-04-16 12:39:10 +09:00 |
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ousttrue
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aedfe98974
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mod TextureImportName.GetExtractName to GetUnityObjectName
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2021-04-14 20:09:30 +09:00 |
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ousttrue
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66a7cfc768
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TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
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2021-04-14 16:41:15 +09:00 |
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ousttrue
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56b7f1ae20
|
SubAssetKey
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2021-04-14 13:50:09 +09:00 |
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ousttrue
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a207729d09
|
Vrm10MaterialExporter
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2021-04-09 16:54:34 +09:00 |
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ousttrue
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90d6f49c24
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Vrm10Exporter.Export
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2021-04-09 16:54:27 +09:00 |
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ousttrue
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a5bb8c1d43
|
migration error message
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2021-04-09 16:54:20 +09:00 |
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ousttrue
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b62c123b66
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meta, expressionAvatar, expression の extract を復旧
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2021-04-06 15:08:37 +09:00 |
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ousttrue
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d57cf4c747
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expression
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2021-04-01 12:16:47 +09:00 |
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ousttrue
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9a1f85c97e
|
MigrateToVrm1 switch
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2021-04-01 12:16:46 +09:00 |
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ousttrue
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2d5d3bb4d5
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comment
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2021-04-01 12:16:46 +09:00 |
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ousttrue
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bf73c96847
|
Migration
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2021-04-01 12:16:46 +09:00 |
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ousttrue
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a15b497b85
|
use Vrm10MToonMaterialImporter
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2021-04-01 12:16:45 +09:00 |
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ousttrue
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f8745ee17f
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comment
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2021-04-01 12:16:43 +09:00 |
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ousttrue
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323a816024
|
WIP RuntimeUnityBuilder
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2021-04-01 12:16:43 +09:00 |
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ousttrue
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7fce3654e0
|
rename. remove IExternalUnityObject
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2021-04-01 12:16:42 +09:00 |
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ousttrue
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fec118d788
|
WIP UniGLTF with VrmLib.Model
|
2021-04-01 12:16:42 +09:00 |
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ousttrue
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8629f4df5c
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VrmLoader.CreateVrmModel use GltfParser
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2021-04-01 12:16:42 +09:00 |
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ousttrue
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62b70d8cb0
|
UnityEditor.Experimental.AssetImporters to UnityEditor.AssetImporters #if UNITY_2020_2_OR_NEWER
|
2021-03-17 15:01:08 +09:00 |
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ousttrue
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b4f71fed84
|
GltfScriptedImporter
|
2021-02-22 20:09:06 +09:00 |
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ousttrue
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feff04d3a6
|
trs
|
2021-01-28 20:03:19 +09:00 |
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ousttrue
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16e4bcab44
|
fix build error in vrm10
#701
|
2021-01-28 18:33:49 +09:00 |
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