ousttrue
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ca8a04d6cb
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VertexColorState を格上げ
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2021-06-02 17:25:25 +09:00 |
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ousttrue
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56db0e2e54
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rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
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2021-06-01 18:09:41 +09:00 |
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Masataka SUMI
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c456c9ddf7
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mv MaterialImporter MaterialDescriptorGenerator
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2021-05-27 16:00:16 +09:00 |
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Masataka SUMI
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adbe16e154
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mv GetTextureImportParamSet Get
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2021-05-27 15:37:38 +09:00 |
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Masataka SUMI
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a4a5b1d0cb
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mv TextureSetImporter TextureDescriptorGenerator
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2021-05-27 15:36:52 +09:00 |
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Masataka SUMI
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157c7091f7
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follow test
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2021-05-27 15:35:45 +09:00 |
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Masataka SUMI
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a6d730d15f
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Refactor Texture enumeration to TextureSetImport
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2021-05-26 21:22:34 +09:00 |
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Masataka SUMI
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76582ebcf3
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Ignore null
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2021-05-25 16:47:16 +09:00 |
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Masataka SUMI
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7b5301d348
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Convert VRM0 meta texture before extracting
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2021-05-25 16:35:13 +09:00 |
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Masataka SUMI
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b7593254d9
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Strict SubAssetKey constructor
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2021-05-25 15:44:20 +09:00 |
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Masataka SUMI
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709fe25783
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SubAssetKey の使用を厳格化
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2021-05-24 23:28:43 +09:00 |
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Masataka SUMI
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9cd3288e4d
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mv SubAssetKey
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2021-05-24 20:12:19 +09:00 |
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Masataka SUMI
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f88e8d7286
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Refactoring Serializing Textures
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2021-05-20 18:23:26 +09:00 |
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ousttrue
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4d3e24d49c
|
gltf, vrm0, vrm1 でMeshExportValidatorを共通部品化
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2021-05-06 20:03:55 +09:00 |
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ousttrue
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8629531284
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MeshExportValidator.Validate
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2021-05-06 15:18:17 +09:00 |
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ousttrue
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5beba7c647
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VRM10ExportSettings.cs
|
2021-04-22 20:25:00 +09:00 |
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ousttrue
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ab0e3a4b80
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UniGLTF.MeshExportValidatorEditor
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2021-04-22 20:11:31 +09:00 |
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ousttrue
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8e81e5e698
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T-Poseボタンの表示位置を変更(T-Poseにしないと表示されなかった)
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2021-04-21 16:01:24 +09:00 |
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ousttrue
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29cbf879e2
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tpose button on humanoid tab
|
2021-04-21 15:47:28 +09:00 |
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PoChang007
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0474d586b7
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Merge pull request #894 from ousttrue/fix/export_BlendShapeApplyer
正規化するときにBlendShapeを使うLookAtがExportされない
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2021-04-21 15:11:42 +09:00 |
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ousttrue
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44b216c906
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add test
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2021-04-21 15:06:09 +09:00 |
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ousttrue
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da41a5cc67
|
OnLayout
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2021-04-20 21:07:59 +09:00 |
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ousttrue
|
8e8ee5cf65
|
MeshExportValidator
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2021-04-20 21:02:47 +09:00 |
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ousttrue
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b790a9a969
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mv Assets/VRM/Editor/Format/HumanoidValidator.cs to Assets/UniGLTF/Editor/UniGLTF/Validation/HumanoidValidator.cs
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2021-04-20 12:54:51 +09:00 |
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ousttrue
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df8fbe79cd
|
UniGLTF.M17N
|
2021-04-19 20:55:46 +09:00 |
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ousttrue
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45ab1e8a7f
|
use ExportDialogBase
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2021-04-19 20:08:23 +09:00 |
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ousttrue
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25ea39cd87
|
SaveFileDialog
|
2021-04-19 18:48:42 +09:00 |
|
ousttrue
|
8d9de7a9d4
|
Validation, 多言語化を UniGLTF 配下に移動
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2021-04-19 15:37:50 +09:00 |
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ousttrue
|
1582cd1c24
|
TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動
|
2021-04-19 15:13:15 +09:00 |
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ousttrue
|
f16430bc85
|
comment と 未使用コードを削除
|
2021-04-15 15:07:10 +09:00 |
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ousttrue
|
da49aa0b2c
|
rename VRMMtoonMaterialImporter to VRMMaterialImporter
|
2021-04-15 15:05:48 +09:00 |
|
ousttrue
|
66a7cfc768
|
TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
|
2021-04-14 16:41:15 +09:00 |
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ousttrue
|
56b7f1ae20
|
SubAssetKey
|
2021-04-14 13:50:09 +09:00 |
|
ousttrue
|
5a147a1077
|
label
|
2021-04-13 12:22:06 +09:00 |
|
ousttrue
|
d1fe3fff6f
|
UnityEditor.AvatarSetupTool.MakePoseValid の呼び出し
|
2021-04-12 22:54:16 +09:00 |
|
ousttrue
|
59eb769cd6
|
InternalTPose.cs
|
2021-04-12 21:49:49 +09:00 |
|
ousttrue
|
78cda85380
|
tmp
|
2021-04-12 21:05:15 +09:00 |
|
ousttrue
|
e35bc5f2fe
|
GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
|
2021-04-12 18:17:24 +09:00 |
|
ousttrue
|
608caf1e74
|
DivideVertexBuffer option
|
2021-04-12 15:13:07 +09:00 |
|
ousttrue
|
002e8c6060
|
rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset
|
2021-04-05 13:15:13 +09:00 |
|
ousttrue
|
27fa5dbc60
|
VRMShaders.TextureExporter, AssetTextureUtil
|
2021-04-02 18:35:02 +09:00 |
|
ousttrue
|
d28f700997
|
移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
|
2021-04-02 18:14:27 +09:00 |
|
ousttrue
|
a15b497b85
|
use Vrm10MToonMaterialImporter
|
2021-04-01 12:16:45 +09:00 |
|
ousttrue
|
2c3ec107ec
|
MaterialImportParam
|
2021-03-29 14:39:51 +09:00 |
|
ousttrue
|
95ee01b41f
|
GetTextureParam
|
2021-03-23 21:51:18 +09:00 |
|
ousttrue
|
8aa450d3ac
|
remove UnityWebRequestTextureLoader
|
2021-03-23 18:46:22 +09:00 |
|
ousttrue
|
352b3bc2f6
|
UniGLTFVersion が、 VRMVersion から自動的に決まるように修正
|
2021-03-22 12:30:39 +09:00 |
|
ousttrue
|
8d95a4d1eb
|
extract texture from external path to asset path
|
2021-03-18 14:39:12 +09:00 |
|
ousttrue
|
1d38656df2
|
fix rebase
|
2021-03-17 15:42:16 +09:00 |
|
ousttrue
|
b474ca3eba
|
NotVrm0Exception
|
2021-03-17 15:32:09 +09:00 |
|