ousttrue
4f6bd79e80
Updated UniJSON
2018-11-29 20:00:58 +09:00
ousttrue
c8211b16ca
Fixed GLTFValue
2018-11-29 16:56:17 +09:00
ousttrue
45b4d50509
Updated UniJSON
2018-11-29 15:57:52 +09:00
ousttrue
0625b3bde1
Updated UniGLTF
2018-11-28 20:52:21 +09:00
ousttrue
2ff3713c9f
Updated UniGLTF
2018-11-28 16:35:39 +09:00
ousttrue
ac66daab25
Updated UniJSON
2018-11-28 15:45:13 +09:00
ousttrue
0455102c74
Fixed UniJSON
2018-11-27 20:14:34 +09:00
ousttrue
b9e1493f0f
Updated UniGLTF
2018-11-27 01:37:39 +09:00
ousttrue
0294e80ab2
Fixed material blendshape clear
2018-11-26 18:32:07 +09:00
ousttrue
985802c6ec
Incremented version to 0.46
2018-11-26 18:09:22 +09:00
ousttrue
45f6bd1e81
Fixed for unity-2018.3
2018-11-26 16:23:54 +09:00
ousttrue
2036af9430
Merge pull request #67 from TORISOUP/follow_2018_3
...
Fix Task async loader in 2018.3
2018-11-26 16:13:36 +09:00
emilianavt
45da02f146
Allow first/third person layers to be named
...
The first person and third person layers used hard coded IDs. If these layers
are already in use in a Unity project, this use can lead to conflicts between
the layers used by UniVRM and those inside the project. This patch allows using
Unity's layer settings to assign layer IDs through names ("VRMFirstPersonOnly"
and "VRMThirdPersonOnly").
If no named layers are found, the predefined layer IDs will be used. Since the
layer IDs are accessed only during model setup, there should be no performance
impact from this change. The names of the fields storing the layer IDs have not
been changed to keep API compatibility.
This issue was originally noticed by @Deatrathias (Virtual_Deat on Twitter).
2018-11-24 20:59:14 +01:00
TORISOUP
94305ede3e
follow 2018.3
2018-11-25 00:56:19 +09:00
ousttrue
0388ef42cc
Updated UniGLTF
2018-11-22 04:22:39 +09:00
ousttrue
fd007ece71
Updated UniGLTF
2018-11-22 02:25:47 +09:00
ousttrue
3344a068a0
VRMLookAtHeadEditor.OnSceneGUI draw when no target
2018-11-16 22:34:32 +09:00
ousttrue
130c03c0f8
Updated UniGLTF
2018-11-15 17:49:23 +09:00
ousttrue
0c498d1e7f
Updated
v0.45
2018-11-14 17:31:43 +09:00
ousttrue
9207e5c2f5
Updated MToon and UniGLTF
2018-11-14 16:17:06 +09:00
ousttrue
691e7f0b28
Updated UniGLTF
2018-11-13 22:17:55 +09:00
ousttrue
47cf4d2f11
Updated UniGLTF
2018-11-13 21:26:29 +09:00
ousttrue
b77329b40e
Fix ReadMeta
2018-11-12 18:29:38 +09:00
ousttrue
dcdb5b781c
Updated UniGLTF
2018-11-09 20:06:38 +09:00
ousttrue
3e7924f774
Removed Debug.LogFormat
2018-11-09 17:54:50 +09:00
ousttrue
9845d4f87a
Fixed BlendShapeBindingMerger.m_blendShapeValueMap comparer
2018-11-08 17:14:07 +09:00
ousttrue
7ac0689610
Fixed MaterialValueBindingMerger.Apply
2018-11-08 13:16:20 +09:00
ousttrue
932d8f9da9
Fixed RestoreMaterialInitialValues for _ST_S, _ST_T
2018-11-08 11:51:57 +09:00
ousttrue
ee390d1918
Fixed _ST_S, ST_T
2018-11-08 11:47:54 +09:00
ousttrue
41f83b0330
Updated UniGLTF
2018-11-07 13:25:16 +09:00
ousttrue
c1ef850a23
Updated VRM
2018-11-07 12:25:18 +09:00
ousttrue
5e2bfae225
Fixed texture exporter
2018-11-06 23:16:44 +09:00
ousttrue
40e2f3c01b
Merge pull request #58 from dwango/work_blendshape
...
Work blendshape
2018-11-05 15:56:41 +09:00
ousttrue
d63517babe
Fixed preview for ST_S and ST_T
2018-11-05 15:45:29 +09:00
ousttrue
c7212d16d4
Updated MToon
2018-11-05 14:21:16 +09:00
ousttrue
9f98b1cc70
ListSelect
2018-11-03 19:46:13 +09:00
ousttrue
b879ce8a4a
Remove thumbnail
2018-11-03 19:32:25 +09:00
ousttrue
3e3e4070cf
Restore Clear, Add
2018-11-03 19:25:16 +09:00
ousttrue
965b81564d
Restore BlendShapeAvatarEditor.BlendShapeClipSelector
2018-11-03 19:06:37 +09:00
ousttrue
7733b896ea
Modified MaterialValueBindingMerger.Setter
2018-11-03 16:58:56 +09:00
ousttrue
6d05fb44b7
Renamed
2018-11-03 16:58:02 +09:00
ousttrue
7a95cd07ab
Cleanup BlendShapeMerger. Removed BlendShapeMerger.Clear
2018-11-03 16:14:13 +09:00
ousttrue
caf215ca2a
Modify BlendShapeClipEditor
2018-11-03 15:16:37 +09:00
ousttrue
183ec644ba
BlendShape thumbnail
2018-11-03 14:26:15 +09:00
ousttrue
91306f4a83
Added BlendShapeClipDrawer
2018-11-03 03:21:45 +09:00
ousttrue
f0064a2879
PreviewSceneManager.Bake IEnumerable
2018-11-03 01:40:15 +09:00
ousttrue
2b41df1d0b
Implemented BlendShapeClip.IsBinary for BlendShapeMerger
2018-11-02 23:11:38 +09:00
ousttrue
5a31c777bb
IsBinary read/write
2018-11-02 22:17:13 +09:00
ousttrue
74ab2683e5
Implement _ST, ST_S, ST_T
2018-11-02 22:07:40 +09:00
ousttrue
db4e16b7ab
Added SerializedBlendShapeClipEditor.m_isBinaryProp
2018-11-02 21:24:04 +09:00