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@@ -2,7 +2,7 @@
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using System.IO;
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using UniGLTF;
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using UnityEngine;
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#if (NET_4_6 && UNITY_2017_1_OR_NEWER)
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#if ((NET_4_6 || NET_STANDARD_2_0) && UNITY_2017_1_OR_NEWER)
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using System.Threading.Tasks;
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#endif
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@@ -82,7 +82,7 @@ namespace VRM
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}
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#endregion
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#if (NET_4_6 && UNITY_2017_1_OR_NEWER)
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#if ((NET_4_6 || NET_STANDARD_2_0) && UNITY_2017_1_OR_NEWER)
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[Obsolete("use VRMImporterContext.LoadAsync()")]
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public static Task<GameObject> LoadVrmAsync(string path, bool show = true)
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