ousttrue
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56b3024a1e
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bake 時に SpringBone と LookAt に反映する実装
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2024-10-21 22:46:08 +09:00 |
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ousttrue
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08c9aa57fd
|
FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理
|
2024-10-21 15:24:00 +09:00 |
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iruca3
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8881882873
|
Introduce ImporterContextSettings for handling loading animation and
axes conversion.
Refs: https://github.com/vrm-c/UniVRM/pull/1719#discussion_r908105469
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2024-08-17 13:35:27 +09:00 |
|
Masataka SUMI
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ccf3a16b98
|
Fix VRM0X Tests
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2024-07-30 00:30:22 +09:00 |
|
Masataka SUMI
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23f387a7c8
|
add RenderPipeline considering to gltf/vrm/vrm10 exporters
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2024-07-29 22:28:35 +09:00 |
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ousttrue
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7ef4f50558
|
Humanoid.Get_GetBoneTransform を追加
Animator.GetBoneTransform のために GetComponent しているところの Export Error を修正するついでに、
Animator.GetBoneTransform と Humanoid.GetBoneTransform 両対応とした(vrm-0.x と vrm-1.0 両方)。
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2024-07-25 14:28:59 +09:00 |
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ousttrue
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be20563059
|
GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)
sample と test は据え置き
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2024-07-24 22:09:30 +09:00 |
|
Masataka SUMI
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da1d48ac22
|
update package.json management
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2024-07-23 20:21:41 +09:00 |
|
Masataka SUMI
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47681f7677
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6
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2024-07-23 20:00:33 +09:00 |
|
Masataka SUMI
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e9da5e2b7b
|
mv VRMShaders namespace to UniGLTF
|
2024-07-20 23:47:45 +09:00 |
|
Masataka SUMI
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a5f75194c0
|
mv VRM0.X material io files from VRMShaders.VRM.IO.Runtime to VRM
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2024-07-18 23:51:13 +09:00 |
|
ousttrue
|
42a3014e7a
|
UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
|
2024-07-16 15:48:50 +09:00 |
|
ousttrue
|
30f893fa1b
|
avatar 代入の workaround
|
2024-01-05 15:08:43 +09:00 |
|
ousttrue
|
197efa5fb2
|
fix test
|
2023-12-12 15:48:23 +09:00 |
|
ousttrue
|
06d77d6d6e
|
fix warnings
|
2023-12-12 15:37:19 +09:00 |
|
ousttrue
|
b216a5bbc0
|
メニューの表記、順番調整
- `-1.0` => ` 1.0`
- `Import` and `Export`
- `Export < Import < MeshUtility` order
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2023-11-15 18:24:02 +09:00 |
|
ousttrue
|
90a1192be2
|
menu 名と dialog 名を整理
- menu 名を関連クラスの `public const string MENU_NAME` にした(特に validate=true で2回同名で呼ぶところ)
- menu 表示名と dialog のタイトルを同じ文字列にした
|
2023-11-15 16:01:21 +09:00 |
|
ousttrue
|
c43f86bca4
|
Merge pull request #2172 from ousttrue/fix/not_export_uv2
TEXCOORD_1 は export しない
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2023-10-23 17:48:28 +09:00 |
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ousttrue
|
f4a2150c8a
|
add ExportUvSecondary.ExportUvSecondary. but always false
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2023-10-20 19:35:29 +09:00 |
|
ousttrue
|
8ff3faa857
|
rename UniVrmPackageVersion to PackageVersion
|
2023-10-20 19:16:20 +09:00 |
|
ousttrue
|
443e0048bd
|
VRMVersionをリネームして場所移動。VRM10から参照できるようになる。 assets.generator に使う。
|
2023-10-20 18:10:42 +09:00 |
|
ousttrue
|
f79adbda3d
|
記述が古いところを修正
|
2023-08-23 15:21:58 +09:00 |
|
ousttrue
|
4d78f864e8
|
impl VRMSampleCopy.Validate
|
2023-07-05 14:08:30 +09:00 |
|
ousttrue
|
5a87e0a4bf
|
SampleCopy 済みか確認する
|
2023-07-05 13:44:32 +09:00 |
|
0b5vr
|
bf69c34cfc
|
refactor: the same unityPath can be used for three of them
|
2023-02-20 17:02:14 +09:00 |
|
0b5vr
|
3c390fe0f3
|
fix: Fix vrmAssetPostprocessor
it was processing directories end with `.vrm` by mistake, which occurs with `Packages/com.vrmc.vrm`
|
2023-02-20 16:55:32 +09:00 |
|
Masataka SUMI
|
77e87eba38
|
rename vrm material importer class names
|
2022-11-10 21:38:36 +09:00 |
|
ousttrue
|
1345972859
|
Merge pull request #1905 from mkc1370/feature/support_packages_directory
UnityPathでパッケージ管理下のファイルを扱えるように
|
2022-11-09 13:27:07 +09:00 |
|
Masataka SUMI
|
1ff83272de
|
format directory structure about VRM material IO
|
2022-11-04 15:45:05 +09:00 |
|
Masataka SUMI
|
326bdf9efc
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into refactorMaterialExporter
|
2022-11-04 14:28:16 +09:00 |
|
Masataka SUMI
|
f8ac8075e7
|
use static getter instead of preprocessors.
|
2022-11-03 20:58:14 +09:00 |
|
mkc1370
|
5043781ebf
|
Added support for paths within editable Packages to UnityPath
|
2022-11-03 20:20:46 +09:00 |
|
Masataka SUMI
|
8af4eaecf5
|
Refactoring Material Exporters
|
2022-11-03 02:01:47 +09:00 |
|
ousttrue
|
866e75243e
|
get non active
|
2022-10-24 17:36:56 +09:00 |
|
ousttrue
|
314fb6d901
|
UniGLTF_Samples 漏れ
|
2022-10-07 16:35:15 +09:00 |
|
ousttrue
|
85f4e22a98
|
typo
|
2022-10-04 17:55:49 +09:00 |
|
ousttrue
|
6e36862b1c
|
Assets/UniGLTF/Samples~ を追加
|
2022-10-04 15:07:58 +09:00 |
|
ousttrue
|
b0e20b95e4
|
Revert "typo rename UnityObjectDestoyer to UnityObjectDestroyer"
This reverts commit a8d5704a0f.
|
2022-10-03 18:09:05 +09:00 |
|
ousttrue
|
a8d5704a0f
|
typo rename UnityObjectDestoyer to UnityObjectDestroyer
|
2022-10-03 17:56:36 +09:00 |
|
Masataka SUMI
|
0dfa783406
|
mv CachedEnum namespace to UniGLTF.Utils
|
2022-09-07 15:59:35 +09:00 |
|
Masataka SUMI
|
29163a43b1
|
Use CachedEnum
|
2022-09-07 15:38:02 +09:00 |
|
ousttrue
|
c9864efbf9
|
Merge pull request #1761 from mkc1370/fix/package_dependencies
Unity公式モジュールの依存関係が不足している問題を修正
|
2022-08-08 14:13:34 +09:00 |
|
mkc1370
|
8ac0bf8c4b
|
Add Unity official package dependencies to VRMVersionMenu
|
2022-08-02 18:12:01 +09:00 |
|
mkc1370
|
8df51422ef
|
add null check
|
2022-07-29 20:16:17 +09:00 |
|
ousttrue
|
24acebd114
|
file extension of AnimationClip is ".anim"
|
2022-06-28 17:07:48 +09:00 |
|
ousttrue
|
eca75c54a4
|
ImporterContext.LoadAnimation
|
2022-06-27 20:39:11 +09:00 |
|
ousttrue
|
2d1211e94b
|
write AnimationClip in VRM editor load
|
2022-06-27 20:28:10 +09:00 |
|
ousttrue
|
933466169f
|
VRMExportSettings.KeepAnimation
|
2022-06-27 19:20:40 +09:00 |
|
ousttrue
|
ac19e0d135
|
PreShaderPropExporter は既に VRM/MToon 専用
|
2022-06-02 15:12:22 +09:00 |
|
ousttrue
|
1072555b08
|
VRMImporterMenu 経路の dispose を修正 #1630 #1631
|
2022-05-09 13:54:54 +09:00 |
|