Commit Graph

201 Commits

Author SHA1 Message Date
Masataka SUMI
2fa03bbcdd Merge branch 'master' of https://github.com/vrm-c/UniVRM into legacyMigration 2021-06-22 20:03:26 +09:00
Masataka SUMI
c3775ca15f Add migration code about legacy roughness texture behaviour. 2021-06-22 19:59:59 +09:00
Masataka SUMI
95dd4fd2fc Remove unused 2021-06-22 19:49:27 +09:00
Masataka SUMI
3ac8d19b86 public textureDeserializer 2021-06-22 19:49:00 +09:00
ousttrue
21d0ce714e RemapEditorBase に externalObjectMap を保持しない 2021-06-21 14:15:48 +09:00
ousttrue
8541b5c036 UniVRM-0.77.0 2021-06-16 19:03:40 +09:00
Masataka SUMI
50383c3483 Disable auto-referenced in asmdefs 2021-06-15 18:00:27 +09:00
Masataka SUMI
3102822312 Update submodule MToon 2021-06-15 17:42:25 +09:00
Masataka SUMI
66e3e3b84c refactoring about alpha 2021-06-14 20:05:12 +09:00
ousttrue
611da973e5 Merge pull request #1024 from Santarh/mtoon3
Use MToon10 in VRM1.0 implementation.
2021-06-14 12:43:10 +09:00
Masataka SUMI
ecf684722a follow 0.x lighting behaviour in mtoon 1.0 2021-06-11 21:45:13 +09:00
Masataka SUMI
48842419d0 Consider back-face normal. 2021-06-11 18:09:32 +09:00
Masataka SUMI
5aa8c696a9 remove unused 2021-06-10 21:40:08 +09:00
Masataka SUMI
735cfbe1f3 emissive factor is zero if pass was forward add 2021-06-10 21:36:46 +09:00
Masataka SUMI
aac55f605a fix view vector is zero 2021-06-10 21:34:01 +09:00
ousttrue
612a59cba7 TakeResponsibilityForDestroyObjectFunc の返り値削除
GameObject(prefab root)の移譲の判定にしか使っていなかった。設計変更で不要になった
2021-06-10 20:39:13 +09:00
ousttrue
a17c789a02 ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更 2021-06-10 20:39:12 +09:00
ousttrue
3b1f3fb52c add SubAssetKey to TakeResponsibilityForDestroyObjectFunc 2021-06-10 20:39:11 +09:00
ousttrue
6268ec803b IResponsibilityForDestroyObjects 2021-06-10 20:39:11 +09:00
Masataka SUMI
2dd31517e2 use MToon10 in VRM10 import/export 2021-06-10 20:23:42 +09:00
Masataka SUMI
95042d2ce0 mv 2021-06-10 15:58:53 +09:00
Masataka SUMI
b2fe35739c mv 2021-06-10 15:47:10 +09:00
Masataka SUMI
aa803d3edc mv namespace 2021-06-10 15:27:04 +09:00
Masataka SUMI
45b7b3e7de Add migration mtoon10 2021-06-10 15:20:13 +09:00
Masataka SUMI
bff1fd17b9 add meta 2021-06-10 15:19:09 +09:00
Masataka SUMI
21503aec8a mv class to runtime 2021-06-10 15:19:00 +09:00
ousttrue
9f3cbfc1f4 Merge pull request #1015 from Santarh/mtoon2
Implements vrmc_materials_mtoon inspector
2021-06-09 11:55:36 +09:00
Masataka SUMI
33198c7e51 Fill inspector gui 2021-06-08 20:21:49 +09:00
Masataka SUMI
0462b05678 Suppress outline visibility 2021-06-08 16:14:19 +09:00
Masataka SUMI
f5d8eaf571 fix outline variants 2021-06-08 14:51:36 +09:00
Masataka SUMI
141f317c9e fix rim variant 2021-06-08 14:17:09 +09:00
PoChang007
4b8cccde0e Merge pull request #1012 from ousttrue/version/v0_76_0
UniVRM-0.76.0
2021-06-07 21:05:22 +09:00
ousttrue
79af87b3bd Merge pull request #1003 from Santarh/mtoonDefine
Implements vrmc_materials_mtoon shader code
2021-06-07 20:57:54 +09:00
ousttrue
dc2c8c5703 大文字修正。const 使う 2021-06-07 20:47:23 +09:00
Masataka SUMI
1f2cc762b7 fix 2021-06-07 20:44:08 +09:00
ousttrue
54893c343e UniVRM-0.76.0 2021-06-07 20:37:42 +09:00
ousttrue
2e659da9da 古いシェーダー名をフォールバック #1004 2021-06-07 20:34:16 +09:00
Masataka SUMI
d700b393ff Suppress variants. 2021-06-07 20:33:01 +09:00
Masataka SUMI
ccbc53d0d8 Suppress TextureFetch if not needed. 2021-06-07 20:11:00 +09:00
Masataka SUMI
977482df90 Disable unnecessary shader variants/ 2021-06-07 20:10:20 +09:00
Masataka SUMI
c81e4c275a add outline pass 2021-06-04 21:21:04 +09:00
ousttrue
c7dfb001a2 空になった VrmUnlitShaders フォルダを削除。 Resources を減らし
* UniUnlit/Resources/UniUnlit.shader を UniUnlit/Runtime/UniUnlit.shader に移動
* UniGLTF/Resources/Shaders/xxx.shader を UniGLTF/IO/TextureIO/Shaders/xxx.shader に移動
2021-06-03 15:09:08 +09:00
ousttrue
bfb591b711 remove legacy shaders
#496
2021-06-03 14:54:57 +09:00
Masataka SUMI
598e3d7013 Separate GI func 2021-06-02 21:01:41 +09:00
Masataka SUMI
9c089b85ad fix matcap uv 2021-06-02 20:54:09 +09:00
Masataka SUMI
fd52ae2af4 Refactoring 2021-06-02 20:49:22 +09:00
Masataka SUMI
2b8295d5d4 Separate compile-time define 2021-06-02 20:25:07 +09:00
Masataka SUMI
e6d5b4d653 make function arguments constant. 2021-06-02 20:07:39 +09:00
Masataka SUMI
f857935bbd Separate functions 2021-06-02 19:31:54 +09:00
Masataka SUMI
0182e974bf follow mtoon0.x 2021-06-02 15:58:05 +09:00