ousttrue
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29cbf879e2
|
tpose button on humanoid tab
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2021-04-21 15:47:28 +09:00 |
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ousttrue
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da41a5cc67
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OnLayout
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2021-04-20 21:07:59 +09:00 |
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ousttrue
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8e8ee5cf65
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MeshExportValidator
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2021-04-20 21:02:47 +09:00 |
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ousttrue
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cb1f596700
|
SubAssetKey ==
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2021-04-20 14:32:20 +09:00 |
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ousttrue
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01241ac7be
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StandardMap の AssetKey の比較を修正
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2021-04-20 14:03:06 +09:00 |
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ousttrue
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1cd4c3d951
|
remove targetPath.ImportAsset. use EditorApplication.delayCall
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2021-04-20 13:50:36 +09:00 |
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ousttrue
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b790a9a969
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mv Assets/VRM/Editor/Format/HumanoidValidator.cs to Assets/UniGLTF/Editor/UniGLTF/Validation/HumanoidValidator.cs
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2021-04-20 12:54:51 +09:00 |
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ousttrue
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ca8eac3ec2
|
Validation, Validator を移動
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2021-04-20 12:50:42 +09:00 |
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ousttrue
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07582487ad
|
UNIGLTF_IO_AXIS
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2021-04-19 21:38:00 +09:00 |
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ousttrue
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c80435d640
|
言語の自動判定と保存を実装
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2021-04-19 21:09:40 +09:00 |
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ousttrue
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6a4a47d2e9
|
UniGLTF/UniGLTFPreference
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2021-04-19 20:56:30 +09:00 |
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ousttrue
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df8fbe79cd
|
UniGLTF.M17N
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2021-04-19 20:55:46 +09:00 |
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ousttrue
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33bd8a38f9
|
use ExportDialogBase
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2021-04-19 20:36:16 +09:00 |
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ousttrue
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7d5d323ead
|
ExportDialogBase
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2021-04-19 19:48:40 +09:00 |
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ousttrue
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25ea39cd87
|
SaveFileDialog
|
2021-04-19 18:48:42 +09:00 |
|
ousttrue
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8d9de7a9d4
|
Validation, 多言語化を UniGLTF 配下に移動
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2021-04-19 15:37:50 +09:00 |
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ousttrue
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a07d00fcd2
|
MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除
|
2021-04-19 15:19:30 +09:00 |
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ousttrue
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1582cd1c24
|
TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動
|
2021-04-19 15:13:15 +09:00 |
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ousttrue
|
596651f551
|
Merge branch 'master' into feature10/update_jsonschema
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2021-04-15 17:50:55 +09:00 |
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ousttrue
|
caf61c2785
|
remove debug code
|
2021-04-15 17:18:26 +09:00 |
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ousttrue
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208311164b
|
VRMC_constraints to VRMC_node_constraint
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2021-04-14 17:45:24 +09:00 |
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ousttrue
|
b8334ae645
|
pull JsonSchema. debug
|
2021-04-14 17:38:30 +09:00 |
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ousttrue
|
66a7cfc768
|
TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
|
2021-04-14 16:41:15 +09:00 |
|
ousttrue
|
56b7f1ae20
|
SubAssetKey
|
2021-04-14 13:50:09 +09:00 |
|
Masataka SUMI
|
5310269afb
|
impl UniGLTF.EditorSettingsValidator
|
2021-04-12 21:34:42 +09:00 |
|
ousttrue
|
e35bc5f2fe
|
GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
|
2021-04-12 18:17:24 +09:00 |
|
ousttrue
|
608caf1e74
|
DivideVertexBuffer option
|
2021-04-12 15:13:07 +09:00 |
|
ousttrue
|
63bbace295
|
Merge pull request #854 from Santarh/vrmShaderRefac
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:23:21 +09:00 |
|
Masataka SUMI
|
8eaceb6c8e
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
ousttrue
|
b62c123b66
|
meta, expressionAvatar, expression の extract を復旧
|
2021-04-06 15:08:37 +09:00 |
|
ousttrue
|
002e8c6060
|
rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset
|
2021-04-05 13:15:13 +09:00 |
|
ousttrue
|
27fa5dbc60
|
VRMShaders.TextureExporter, AssetTextureUtil
|
2021-04-02 18:35:02 +09:00 |
|
ousttrue
|
d28f700997
|
移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
|
2021-04-02 18:14:27 +09:00 |
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ousttrue
|
a15b497b85
|
use Vrm10MToonMaterialImporter
|
2021-04-01 12:16:45 +09:00 |
|
ousttrue
|
f8745ee17f
|
comment
|
2021-04-01 12:16:43 +09:00 |
|
ousttrue
|
323a816024
|
WIP RuntimeUnityBuilder
|
2021-04-01 12:16:43 +09:00 |
|
ousttrue
|
5fd98cc54c
|
fix Remapped Textures
|
2021-03-25 20:33:03 +09:00 |
|
ousttrue
|
aa7fb07b12
|
rename
|
2021-03-24 18:38:55 +09:00 |
|
ousttrue
|
f89f1a26f1
|
VRMShaders.TextureImportTypes
|
2021-03-24 16:19:58 +09:00 |
|
ousttrue
|
2438516bda
|
namespace VRMShaders
|
2021-03-24 15:56:33 +09:00 |
|
ousttrue
|
7cf9895b02
|
VRMShaders.GetTextureParam
|
2021-03-24 15:52:51 +09:00 |
|
ousttrue
|
95ee01b41f
|
GetTextureParam
|
2021-03-23 21:51:18 +09:00 |
|
ousttrue
|
8aa450d3ac
|
remove UnityWebRequestTextureLoader
|
2021-03-23 18:46:22 +09:00 |
|
ousttrue
|
111bee6e9c
|
If the textures are different but the images have the same reference
|
2021-03-23 15:06:11 +09:00 |
|
ousttrue
|
8d95a4d1eb
|
extract texture from external path to asset path
|
2021-03-18 14:39:12 +09:00 |
|
ousttrue
|
c66beb3424
|
Merge pull request #798 from ousttrue/fix/gltf_material_name_is_empty
UnitTest追加(GltfSmapleModels, VRM_TEST_MODELS)
|
2021-03-18 13:40:42 +09:00 |
|
ousttrue
|
b34afd81d5
|
fix image.uri startsWith "data:"
|
2021-03-17 19:29:23 +09:00 |
|
ousttrue
|
14e25083af
|
base.OnEnable が必用
#783
|
2021-03-17 18:19:56 +09:00 |
|
ousttrue
|
f55cd3ec69
|
Merge pull request #780 from ousttrue/fix/roughness_smooth_conversion
MetallicRoughnessOcclusion テクスチャーの取り廻しを中心に改修
|
2021-03-17 17:51:18 +09:00 |
|
ousttrue
|
1d38656df2
|
fix rebase
|
2021-03-17 15:42:16 +09:00 |
|