ousttrue
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41e8628ae8
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Merge pull request #1765 from ousttrue/fix/use_optional_for_index
glTFTexture.source type to int?
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2022-09-05 19:05:26 +09:00 |
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ousttrue
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d974ddfa57
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out (SubAssetKey, TextureDescriptor) を 2つの out に展開
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2022-09-05 18:41:12 +09:00 |
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ousttrue
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f2d587e09f
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glTFTexture.source type to int?
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2022-08-05 21:13:32 +09:00 |
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ousttrue
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cc304f3b90
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fix importer / exporter
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2022-08-01 19:35:01 +09:00 |
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ousttrue
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3510c54fc3
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VRM-1.0 の targetName を Mesh.extras のみに修正
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2022-07-12 17:51:53 +09:00 |
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Masataka SUMI
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9640f05a70
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Consider KHR_materials_emissive_strength extension while exporting mtoon materials as vrm1.0.
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2022-07-12 17:20:24 +09:00 |
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ousttrue
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9c92be5f3e
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glTFAccessor.byteOffset to Nullable
* fix no byteoffset when sparse
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2022-07-11 20:14:03 +09:00 |
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ousttrue
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80761cc01a
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add NullableSerialization
* Nullable<int> only
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2022-07-11 20:03:59 +09:00 |
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ousttrue
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045c690b08
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Merge pull request #1715 from ousttrue/fix10/vertex_attribute_nullable
Other than position is nullable
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2022-06-28 16:07:26 +09:00 |
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ousttrue
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bb88086825
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Other than position is nullable
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2022-06-24 19:52:59 +09:00 |
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ousttrue
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f19389c03a
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Animator じゃなくて Vrm10Instance から bone を得る
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2022-06-24 18:10:42 +09:00 |
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ousttrue
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65c78681e4
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JsonSchema からコード生成。Metacarpal に関する修正。
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2022-06-24 17:33:49 +09:00 |
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ousttrue
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4998d6946e
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vrm-1.0 に対する boneWeight の付与
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2022-06-22 13:19:40 +09:00 |
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ousttrue
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b59e1bfa62
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MeshContext を MeshData と MeshUploader に責務分離
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2022-06-09 15:12:42 +09:00 |
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ousttrue
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706d4d5f41
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rename
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2022-06-09 14:35:11 +09:00 |
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ousttrue
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5758f12a88
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Move Vrm10Instance.SpringBoneCenter to Vrm10InstanceSpringBone.Spring.Center. Update exporter and importer.
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2022-05-30 22:15:00 +09:00 |
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ousttrue
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a1c5e77626
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UNSIGNED_SHORT の index buffer に対応。エラーメッセージを追加。
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2022-05-19 13:24:28 +09:00 |
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Masataka SUMI
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ef7fc457a8
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Show stacktrace at failed in migration.
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2022-05-18 17:23:28 +09:00 |
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ousttrue
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f4ef947607
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update vrm-specification. NODE_CONSTRAINT_SPEC_VERSION has been upgraded from draft to beta.
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2022-05-13 13:27:31 +09:00 |
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ousttrue
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5360b44b0a
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RecalculateNormals
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2022-05-12 16:47:47 +09:00 |
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ousttrue
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0be79c4dbc
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index フォーマット uint8 に対応
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2022-05-12 16:43:41 +09:00 |
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ousttrue
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bf872c962f
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new Matrix4x4 が転置しているエラー。引数名の column の意味を勘違い
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2022-05-12 16:43:10 +09:00 |
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ousttrue
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e61f29b89e
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primitive.indices が無いときに、連番を補う
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2022-05-12 16:22:16 +09:00 |
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ousttrue
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e327ebc9bc
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ReverseX. #1532
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2022-05-11 14:49:22 +09:00 |
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ousttrue
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ce22c6e8ed
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fix weight nullable
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2022-04-21 12:48:20 +09:00 |
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ousttrue
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5b815a874b
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joint が複数の chain に所属する場合に AddComponent に失敗する
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2022-04-19 15:36:26 +09:00 |
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ousttrue
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87c3bff866
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Merge pull request #1607 from ousttrue/fix10/update_constraint_spec
Fix10/update constraint spec
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2022-04-19 14:27:49 +09:00 |
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ousttrue
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3637898efb
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Merge pull request #1609 from ousttrue/fix10/fix_byte4
Byte4型の ~~BoneWeight~~ SkinJoint に対応
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2022-04-19 14:27:04 +09:00 |
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ousttrue
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a12ce042fb
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IVRM10Constraint.cs abstract class to interface
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2022-04-19 14:19:45 +09:00 |
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ousttrue
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325fe98980
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新仕様に合わせて旧コンポーネントを整理。Vrm10AimConstraint, Vrm10RollConstraint, VRM10RotationConstraint のコンポーネント(placeholder), Import, Export を実装
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2022-04-19 14:19:44 +09:00 |
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ousttrue
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54998b3a3e
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仕様を更新、コードを再生成
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2022-04-19 14:19:44 +09:00 |
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ousttrue
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c0d1fa840d
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GetAsSkinJointsArray と GetAsVector4Array を使う
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2022-04-19 14:17:16 +09:00 |
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ousttrue
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d1fb39bb3b
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GetAsVector4Array
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2022-04-19 14:09:50 +09:00 |
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ousttrue
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30996cb03c
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otherLicenseUrl != otherPermissionUrl をエラーとしない
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2022-04-15 17:47:33 +09:00 |
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ousttrue
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8f6e6d689a
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catch migration exception
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2022-04-15 17:42:42 +09:00 |
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ousttrue
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9a394ea842
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Byte4型のBoneWeightに対応
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2022-04-12 15:39:01 +09:00 |
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ousttrue
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19f47a7d1c
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RuntimeOnlyAwaitCaller if isPlaying
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2022-02-24 19:22:59 +09:00 |
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ousttrue
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3c873cdbaa
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fix await caller. ハイレベルAPI で awaitCaller=null 引き数を受ける関数が、new ImmediateCaller する
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2022-02-24 19:15:59 +09:00 |
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ousttrue
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bd97a4f47f
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Merge pull request #1545 from ousttrue/fix/new_immediatecaller
remove `awaitCaller ?? new ImmediateCaller()`
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2022-02-22 18:20:20 +09:00 |
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ousttrue
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f49e651590
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Merge pull request #1542 from ousttrue/fix10/skip_empty_mesh
skip empty mesh
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2022-02-22 18:17:04 +09:00 |
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ousttrue
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faebd43771
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remove awaitCaller ?? new ImmediateCaller()
上流の awaitCaller を下流に使ってないことも修正
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2022-02-21 16:47:44 +09:00 |
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ousttrue
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3156d0c74c
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skip empty mesh
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2022-02-21 15:01:26 +09:00 |
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ousttrue
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c6b53148c4
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remove unused
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2022-02-16 16:52:27 +09:00 |
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ousttrue
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37de8f2199
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Replace System.Numerics to UnityEngine
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2022-02-16 16:38:18 +09:00 |
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ousttrue
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b044dc99a0
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merge BufferAccessorAdapter to BufferAccessor. remove unused.
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2022-02-15 20:34:23 +09:00 |
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ousttrue
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115ca18b51
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BufferAccessor を UniGLTF に移動
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2022-02-15 17:13:26 +09:00 |
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ousttrue
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951f22796c
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Merge pull request #1523 from ousttrue/fix10/spanlike_to_nativearray
SpanLike を NativeArray で置き換える
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2022-02-14 20:14:47 +09:00 |
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ousttrue
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b9d81d2cc1
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use INativeArrayManager
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2022-02-14 19:56:34 +09:00 |
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ousttrue
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6585ad0a98
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null index check
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2022-02-14 16:42:49 +09:00 |
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ousttrue
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21ac603a31
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use INativeArrayManager
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2022-02-14 13:22:13 +09:00 |
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