mirror of
https://github.com/vrm-c/UniVRM.git
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JsonSchema からコード生成。Metacarpal に関する修正。
This commit is contained in:
parent
29be2767b1
commit
65c78681e4
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@ -378,13 +378,13 @@ public static HumanBones __humanoid_Deserialize_HumanBones(JsonNode parsed)
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continue;
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}
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if(key=="leftThumbProximal"){
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value.LeftThumbProximal = __humanoid__humanBones_Deserialize_LeftThumbProximal(kv.Value);
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if(key=="leftThumbMetacarpal"){
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value.LeftThumbMetacarpal = __humanoid__humanBones_Deserialize_LeftThumbMetacarpal(kv.Value);
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continue;
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}
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if(key=="leftThumbIntermediate"){
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value.LeftThumbIntermediate = __humanoid__humanBones_Deserialize_LeftThumbIntermediate(kv.Value);
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if(key=="leftThumbProximal"){
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value.LeftThumbProximal = __humanoid__humanBones_Deserialize_LeftThumbProximal(kv.Value);
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continue;
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}
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@ -453,13 +453,13 @@ public static HumanBones __humanoid_Deserialize_HumanBones(JsonNode parsed)
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continue;
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}
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if(key=="rightThumbProximal"){
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value.RightThumbProximal = __humanoid__humanBones_Deserialize_RightThumbProximal(kv.Value);
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if(key=="rightThumbMetacarpal"){
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value.RightThumbMetacarpal = __humanoid__humanBones_Deserialize_RightThumbMetacarpal(kv.Value);
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continue;
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}
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if(key=="rightThumbIntermediate"){
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value.RightThumbIntermediate = __humanoid__humanBones_Deserialize_RightThumbIntermediate(kv.Value);
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if(key=="rightThumbProximal"){
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value.RightThumbProximal = __humanoid__humanBones_Deserialize_RightThumbProximal(kv.Value);
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continue;
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}
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@ -1207,7 +1207,7 @@ public static HumanBone __humanoid__humanBones_Deserialize_RightHand(JsonNode pa
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return value;
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}
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public static HumanBone __humanoid__humanBones_Deserialize_LeftThumbProximal(JsonNode parsed)
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public static HumanBone __humanoid__humanBones_Deserialize_LeftThumbMetacarpal(JsonNode parsed)
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{
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var value = new HumanBone();
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@ -1234,7 +1234,7 @@ public static HumanBone __humanoid__humanBones_Deserialize_LeftThumbProximal(Jso
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return value;
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}
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public static HumanBone __humanoid__humanBones_Deserialize_LeftThumbIntermediate(JsonNode parsed)
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public static HumanBone __humanoid__humanBones_Deserialize_LeftThumbProximal(JsonNode parsed)
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{
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var value = new HumanBone();
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@ -1612,7 +1612,7 @@ public static HumanBone __humanoid__humanBones_Deserialize_LeftLittleDistal(Json
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return value;
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}
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public static HumanBone __humanoid__humanBones_Deserialize_RightThumbProximal(JsonNode parsed)
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public static HumanBone __humanoid__humanBones_Deserialize_RightThumbMetacarpal(JsonNode parsed)
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{
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var value = new HumanBone();
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@ -1639,7 +1639,7 @@ public static HumanBone __humanoid__humanBones_Deserialize_RightThumbProximal(Js
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return value;
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}
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public static HumanBone __humanoid__humanBones_Deserialize_RightThumbIntermediate(JsonNode parsed)
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public static HumanBone __humanoid__humanBones_Deserialize_RightThumbProximal(JsonNode parsed)
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{
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var value = new HumanBone();
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@ -193,10 +193,10 @@ namespace UniGLTF.Extensions.VRMC_vrm
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public HumanBone RightHand;
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// Represents a single bone of a Humanoid.
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public HumanBone LeftThumbProximal;
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public HumanBone LeftThumbMetacarpal;
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// Represents a single bone of a Humanoid.
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public HumanBone LeftThumbIntermediate;
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public HumanBone LeftThumbProximal;
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// Represents a single bone of a Humanoid.
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public HumanBone LeftThumbDistal;
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@ -238,10 +238,10 @@ namespace UniGLTF.Extensions.VRMC_vrm
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public HumanBone LeftLittleDistal;
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// Represents a single bone of a Humanoid.
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public HumanBone RightThumbProximal;
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public HumanBone RightThumbMetacarpal;
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// Represents a single bone of a Humanoid.
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public HumanBone RightThumbIntermediate;
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public HumanBone RightThumbProximal;
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// Represents a single bone of a Humanoid.
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public HumanBone RightThumbDistal;
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@ -366,16 +366,16 @@ public static void __humanoid_Serialize_HumanBones(JsonFormatter f, HumanBones v
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__humanoid__humanBones_Serialize_RightHand(f, value.RightHand);
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}
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if(value.LeftThumbMetacarpal!=null){
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f.Key("leftThumbMetacarpal");
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__humanoid__humanBones_Serialize_LeftThumbMetacarpal(f, value.LeftThumbMetacarpal);
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}
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if(value.LeftThumbProximal!=null){
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f.Key("leftThumbProximal");
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__humanoid__humanBones_Serialize_LeftThumbProximal(f, value.LeftThumbProximal);
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}
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if(value.LeftThumbIntermediate!=null){
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f.Key("leftThumbIntermediate");
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__humanoid__humanBones_Serialize_LeftThumbIntermediate(f, value.LeftThumbIntermediate);
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}
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if(value.LeftThumbDistal!=null){
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f.Key("leftThumbDistal");
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__humanoid__humanBones_Serialize_LeftThumbDistal(f, value.LeftThumbDistal);
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@ -441,16 +441,16 @@ public static void __humanoid_Serialize_HumanBones(JsonFormatter f, HumanBones v
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__humanoid__humanBones_Serialize_LeftLittleDistal(f, value.LeftLittleDistal);
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}
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if(value.RightThumbMetacarpal!=null){
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f.Key("rightThumbMetacarpal");
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__humanoid__humanBones_Serialize_RightThumbMetacarpal(f, value.RightThumbMetacarpal);
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}
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if(value.RightThumbProximal!=null){
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f.Key("rightThumbProximal");
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__humanoid__humanBones_Serialize_RightThumbProximal(f, value.RightThumbProximal);
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}
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if(value.RightThumbIntermediate!=null){
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f.Key("rightThumbIntermediate");
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__humanoid__humanBones_Serialize_RightThumbIntermediate(f, value.RightThumbIntermediate);
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}
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if(value.RightThumbDistal!=null){
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f.Key("rightThumbDistal");
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__humanoid__humanBones_Serialize_RightThumbDistal(f, value.RightThumbDistal);
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@ -1094,7 +1094,7 @@ public static void __humanoid__humanBones_Serialize_RightHand(JsonFormatter f, H
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f.EndMap();
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}
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public static void __humanoid__humanBones_Serialize_LeftThumbProximal(JsonFormatter f, HumanBone value)
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public static void __humanoid__humanBones_Serialize_LeftThumbMetacarpal(JsonFormatter f, HumanBone value)
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{
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f.BeginMap();
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@ -1117,7 +1117,7 @@ public static void __humanoid__humanBones_Serialize_LeftThumbProximal(JsonFormat
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f.EndMap();
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}
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public static void __humanoid__humanBones_Serialize_LeftThumbIntermediate(JsonFormatter f, HumanBone value)
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public static void __humanoid__humanBones_Serialize_LeftThumbProximal(JsonFormatter f, HumanBone value)
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{
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f.BeginMap();
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@ -1439,7 +1439,7 @@ public static void __humanoid__humanBones_Serialize_LeftLittleDistal(JsonFormatt
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f.EndMap();
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}
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public static void __humanoid__humanBones_Serialize_RightThumbProximal(JsonFormatter f, HumanBone value)
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public static void __humanoid__humanBones_Serialize_RightThumbMetacarpal(JsonFormatter f, HumanBone value)
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{
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f.BeginMap();
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@ -1462,7 +1462,7 @@ public static void __humanoid__humanBones_Serialize_RightThumbProximal(JsonForma
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f.EndMap();
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}
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public static void __humanoid__humanBones_Serialize_RightThumbIntermediate(JsonFormatter f, HumanBone value)
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public static void __humanoid__humanBones_Serialize_RightThumbProximal(JsonFormatter f, HumanBone value)
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{
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f.BeginMap();
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@ -709,111 +709,58 @@ namespace UniVRM10
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{
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case HumanoidBones.hips: vrm.Humanoid.HumanBones.Hips = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.spine: vrm.Humanoid.HumanBones.Spine = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.chest: vrm.Humanoid.HumanBones.Chest = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.upperChest: vrm.Humanoid.HumanBones.UpperChest = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.neck: vrm.Humanoid.HumanBones.Neck = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.head: vrm.Humanoid.HumanBones.Head = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftEye: vrm.Humanoid.HumanBones.LeftEye = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightEye: vrm.Humanoid.HumanBones.RightEye = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.jaw: vrm.Humanoid.HumanBones.Jaw = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftUpperLeg: vrm.Humanoid.HumanBones.LeftUpperLeg = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftLowerLeg: vrm.Humanoid.HumanBones.LeftLowerLeg = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftFoot: vrm.Humanoid.HumanBones.LeftFoot = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftToes: vrm.Humanoid.HumanBones.LeftToes = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightUpperLeg: vrm.Humanoid.HumanBones.RightUpperLeg = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightLowerLeg: vrm.Humanoid.HumanBones.RightLowerLeg = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightFoot: vrm.Humanoid.HumanBones.RightFoot = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightToes: vrm.Humanoid.HumanBones.RightToes = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftShoulder: vrm.Humanoid.HumanBones.LeftShoulder = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftUpperArm: vrm.Humanoid.HumanBones.LeftUpperArm = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftLowerArm: vrm.Humanoid.HumanBones.LeftLowerArm = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftHand: vrm.Humanoid.HumanBones.LeftHand = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightShoulder: vrm.Humanoid.HumanBones.RightShoulder = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightUpperArm: vrm.Humanoid.HumanBones.RightUpperArm = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightLowerArm: vrm.Humanoid.HumanBones.RightLowerArm = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightHand: vrm.Humanoid.HumanBones.RightHand = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftThumbMetacarpal: vrm.Humanoid.HumanBones.LeftThumbMetacarpal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftThumbProximal: vrm.Humanoid.HumanBones.LeftThumbProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftThumbIntermediate: vrm.Humanoid.HumanBones.LeftThumbIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftThumbDistal: vrm.Humanoid.HumanBones.LeftThumbDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftIndexProximal: vrm.Humanoid.HumanBones.LeftIndexProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftIndexIntermediate: vrm.Humanoid.HumanBones.LeftIndexIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftIndexDistal: vrm.Humanoid.HumanBones.LeftIndexDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftMiddleProximal: vrm.Humanoid.HumanBones.LeftMiddleProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftMiddleIntermediate: vrm.Humanoid.HumanBones.LeftMiddleIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftMiddleDistal: vrm.Humanoid.HumanBones.LeftMiddleDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftRingProximal: vrm.Humanoid.HumanBones.LeftRingProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftRingIntermediate: vrm.Humanoid.HumanBones.LeftRingIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftRingDistal: vrm.Humanoid.HumanBones.LeftRingDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftLittleProximal: vrm.Humanoid.HumanBones.LeftLittleProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftLittleIntermediate: vrm.Humanoid.HumanBones.LeftLittleIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.leftLittleDistal: vrm.Humanoid.HumanBones.LeftLittleDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightThumbMetacarpal: vrm.Humanoid.HumanBones.RightThumbMetacarpal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightThumbProximal: vrm.Humanoid.HumanBones.RightThumbProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightThumbIntermediate: vrm.Humanoid.HumanBones.RightThumbIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightThumbDistal: vrm.Humanoid.HumanBones.RightThumbDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightIndexProximal: vrm.Humanoid.HumanBones.RightIndexProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightIndexIntermediate: vrm.Humanoid.HumanBones.RightIndexIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightIndexDistal: vrm.Humanoid.HumanBones.RightIndexDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightMiddleProximal: vrm.Humanoid.HumanBones.RightMiddleProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightMiddleIntermediate: vrm.Humanoid.HumanBones.RightMiddleIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightMiddleDistal: vrm.Humanoid.HumanBones.RightMiddleDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightRingProximal: vrm.Humanoid.HumanBones.RightRingProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightRingIntermediate: vrm.Humanoid.HumanBones.RightRingIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightRingDistal: vrm.Humanoid.HumanBones.RightRingDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightLittleProximal: vrm.Humanoid.HumanBones.RightLittleProximal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightLittleIntermediate: vrm.Humanoid.HumanBones.RightLittleIntermediate = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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case HumanoidBones.rightLittleDistal: vrm.Humanoid.HumanBones.RightLittleDistal = new UniGLTF.Extensions.VRMC_vrm.HumanBone { Node = i }; break;
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}
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}
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@ -126,8 +126,8 @@ namespace UniVRM10
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftEye, VrmLib.HumanoidBones.leftEye);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.RightEye, VrmLib.HumanoidBones.rightEye);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.Jaw, VrmLib.HumanoidBones.jaw);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftThumbMetacarpal, VrmLib.HumanoidBones.leftThumbMetacarpal);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftThumbProximal, VrmLib.HumanoidBones.leftThumbProximal);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftThumbIntermediate, VrmLib.HumanoidBones.leftThumbIntermediate);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftThumbDistal, VrmLib.HumanoidBones.leftThumbDistal);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftIndexProximal, VrmLib.HumanoidBones.leftIndexProximal);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftIndexIntermediate, VrmLib.HumanoidBones.leftIndexIntermediate);
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@ -141,8 +141,8 @@ namespace UniVRM10
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftLittleProximal, VrmLib.HumanoidBones.leftLittleProximal);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftLittleIntermediate, VrmLib.HumanoidBones.leftLittleIntermediate);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.LeftLittleDistal, VrmLib.HumanoidBones.leftLittleDistal);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.RightThumbMetacarpal, VrmLib.HumanoidBones.rightThumbMetacarpal);
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AssignHumanoid(m_model.Nodes, humanoid.HumanBones.RightThumbProximal, VrmLib.HumanoidBones.rightThumbProximal);
|
||||
AssignHumanoid(m_model.Nodes, humanoid.HumanBones.RightThumbIntermediate, VrmLib.HumanoidBones.rightThumbIntermediate);
|
||||
AssignHumanoid(m_model.Nodes, humanoid.HumanBones.RightThumbDistal, VrmLib.HumanoidBones.rightThumbDistal);
|
||||
AssignHumanoid(m_model.Nodes, humanoid.HumanBones.RightIndexProximal, VrmLib.HumanoidBones.rightIndexProximal);
|
||||
AssignHumanoid(m_model.Nodes, humanoid.HumanBones.RightIndexIntermediate, VrmLib.HumanoidBones.rightIndexIntermediate);
|
||||
|
|
|
|||
|
|
@ -57,8 +57,8 @@ namespace UniVRM10
|
|||
case "leftEye": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftEye); break;
|
||||
case "rightEye": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightEye); break;
|
||||
case "jaw": CheckBone(boneType, humanoidBone, vrm1.HumanBones.Jaw); break;
|
||||
case "leftThumbMetacarpal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftThumbMetacarpal); break;
|
||||
case "leftThumbProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftThumbProximal); break;
|
||||
case "leftThumbIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftThumbIntermediate); break;
|
||||
case "leftThumbDistal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftThumbDistal); break;
|
||||
case "leftIndexProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftIndexProximal); break;
|
||||
case "leftIndexIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftIndexIntermediate); break;
|
||||
|
|
@ -72,8 +72,8 @@ namespace UniVRM10
|
|||
case "leftLittleProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftLittleProximal); break;
|
||||
case "leftLittleIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftLittleIntermediate); break;
|
||||
case "leftLittleDistal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftLittleDistal); break;
|
||||
case "rightThumbMetacarpal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightThumbMetacarpal); break;
|
||||
case "rightThumbProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightThumbProximal); break;
|
||||
case "rightThumbIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightThumbIntermediate); break;
|
||||
case "rightThumbDistal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightThumbDistal); break;
|
||||
case "rightIndexProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightIndexProximal); break;
|
||||
case "rightIndexIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightIndexIntermediate); break;
|
||||
|
|
|
|||
|
|
@ -70,8 +70,8 @@ namespace UniVRM10
|
|||
case "leftEye": humanoid.HumanBones.LeftEye = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "rightEye": humanoid.HumanBones.RightEye = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "jaw": humanoid.HumanBones.Jaw = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "leftThumbProximal": humanoid.HumanBones.LeftThumbProximal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "leftThumbIntermediate": humanoid.HumanBones.LeftThumbIntermediate = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "leftThumbProximal": humanoid.HumanBones.LeftThumbMetacarpal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "leftThumbIntermediate": humanoid.HumanBones.LeftThumbProximal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "leftThumbDistal": humanoid.HumanBones.LeftThumbDistal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "leftIndexProximal": humanoid.HumanBones.LeftIndexProximal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "leftIndexIntermediate": humanoid.HumanBones.LeftIndexIntermediate = MigrateHumanoidBone(humanoidBone); break;
|
||||
|
|
@ -85,8 +85,8 @@ namespace UniVRM10
|
|||
case "leftLittleProximal": humanoid.HumanBones.LeftLittleProximal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "leftLittleIntermediate": humanoid.HumanBones.LeftLittleIntermediate = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "leftLittleDistal": humanoid.HumanBones.LeftLittleDistal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "rightThumbProximal": humanoid.HumanBones.RightThumbProximal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "rightThumbIntermediate": humanoid.HumanBones.RightThumbIntermediate = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "rightThumbProximal": humanoid.HumanBones.RightThumbMetacarpal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "rightThumbIntermediate": humanoid.HumanBones.RightThumbProximal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "rightThumbDistal": humanoid.HumanBones.RightThumbDistal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "rightIndexProximal": humanoid.HumanBones.RightIndexProximal = MigrateHumanoidBone(humanoidBone); break;
|
||||
case "rightIndexIntermediate": humanoid.HumanBones.RightIndexIntermediate = MigrateHumanoidBone(humanoidBone); break;
|
||||
|
|
@ -148,8 +148,8 @@ namespace UniVRM10
|
|||
case "leftEye": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftEye); break;
|
||||
case "rightEye": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightEye); break;
|
||||
case "jaw": CheckBone(boneType, humanoidBone, vrm1.HumanBones.Jaw); break;
|
||||
case "leftThumbProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftThumbProximal); break;
|
||||
case "leftThumbIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftThumbIntermediate); break;
|
||||
case "leftThumbProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftThumbMetacarpal); break;
|
||||
case "leftThumbIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftThumbProximal); break;
|
||||
case "leftThumbDistal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftThumbDistal); break;
|
||||
case "leftIndexProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftIndexProximal); break;
|
||||
case "leftIndexIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftIndexIntermediate); break;
|
||||
|
|
@ -163,8 +163,8 @@ namespace UniVRM10
|
|||
case "leftLittleProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftLittleProximal); break;
|
||||
case "leftLittleIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftLittleIntermediate); break;
|
||||
case "leftLittleDistal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.LeftLittleDistal); break;
|
||||
case "rightThumbProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightThumbProximal); break;
|
||||
case "rightThumbIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightThumbIntermediate); break;
|
||||
case "rightThumbProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightThumbMetacarpal); break;
|
||||
case "rightThumbIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightThumbProximal); break;
|
||||
case "rightThumbDistal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightThumbDistal); break;
|
||||
case "rightIndexProximal": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightIndexProximal); break;
|
||||
case "rightIndexIntermediate": CheckBone(boneType, humanoidBone, vrm1.HumanBones.RightIndexIntermediate); break;
|
||||
|
|
|
|||
|
|
@ -78,9 +78,17 @@ namespace VrmLib
|
|||
public Node Distal;
|
||||
}
|
||||
|
||||
struct HumanoidThumbnail
|
||||
{
|
||||
public Node Metacarpal;
|
||||
public Node Proximal;
|
||||
public Node Distal;
|
||||
}
|
||||
|
||||
|
||||
struct HumanoidFingers
|
||||
{
|
||||
public HumanoidFinger Thumb;
|
||||
public HumanoidThumbnail Thumb;
|
||||
public HumanoidFinger Index;
|
||||
public HumanoidFinger Middle;
|
||||
public HumanoidFinger Ring;
|
||||
|
|
@ -294,8 +302,8 @@ namespace VrmLib
|
|||
case HumanoidBones.rightFoot: RightLeg.Foot = node; break;
|
||||
case HumanoidBones.rightToes: RightLeg.Toe = node; break;
|
||||
|
||||
case HumanoidBones.leftThumbMetacarpal: LeftFingers.Thumb.Metacarpal = node; break;
|
||||
case HumanoidBones.leftThumbProximal: LeftFingers.Thumb.Proximal = node; break;
|
||||
case HumanoidBones.leftThumbIntermediate: LeftFingers.Thumb.Intermediate = node; break;
|
||||
case HumanoidBones.leftThumbDistal: LeftFingers.Thumb.Distal = node; break;
|
||||
case HumanoidBones.leftIndexProximal: LeftFingers.Index.Proximal = node; break;
|
||||
case HumanoidBones.leftIndexIntermediate: LeftFingers.Index.Intermediate = node; break;
|
||||
|
|
@ -310,8 +318,8 @@ namespace VrmLib
|
|||
case HumanoidBones.leftLittleIntermediate: LeftFingers.Little.Intermediate = node; break;
|
||||
case HumanoidBones.leftLittleDistal: LeftFingers.Little.Distal = node; break;
|
||||
|
||||
case HumanoidBones.rightThumbMetacarpal: RightFingers.Thumb.Metacarpal = node; break;
|
||||
case HumanoidBones.rightThumbProximal: RightFingers.Thumb.Proximal = node; break;
|
||||
case HumanoidBones.rightThumbIntermediate: RightFingers.Thumb.Intermediate = node; break;
|
||||
case HumanoidBones.rightThumbDistal: RightFingers.Thumb.Distal = node; break;
|
||||
case HumanoidBones.rightIndexProximal: RightFingers.Index.Proximal = node; break;
|
||||
case HumanoidBones.rightIndexIntermediate: RightFingers.Index.Intermediate = node; break;
|
||||
|
|
@ -410,8 +418,8 @@ namespace VrmLib
|
|||
case HumanoidBones.rightFoot: value = RightLeg.Foot; return true;
|
||||
case HumanoidBones.rightToes: value = RightLeg.Toe; return true;
|
||||
|
||||
case HumanoidBones.leftThumbMetacarpal: value = LeftFingers.Thumb.Metacarpal; return true;
|
||||
case HumanoidBones.leftThumbProximal: value = LeftFingers.Thumb.Proximal; return true;
|
||||
case HumanoidBones.leftThumbIntermediate: value = LeftFingers.Thumb.Intermediate; return true;
|
||||
case HumanoidBones.leftThumbDistal: value = LeftFingers.Thumb.Distal; return true;
|
||||
case HumanoidBones.leftIndexProximal: value = LeftFingers.Index.Proximal; return true;
|
||||
case HumanoidBones.leftIndexIntermediate: value = LeftFingers.Index.Intermediate; return true;
|
||||
|
|
@ -427,7 +435,7 @@ namespace VrmLib
|
|||
case HumanoidBones.leftLittleDistal: value = LeftFingers.Little.Distal; return true;
|
||||
|
||||
case HumanoidBones.rightThumbProximal: value = LeftFingers.Thumb.Proximal; return true;
|
||||
case HumanoidBones.rightThumbIntermediate: value = LeftFingers.Thumb.Intermediate; return true;
|
||||
case HumanoidBones.rightThumbMetacarpal: value = LeftFingers.Thumb.Metacarpal; return true;
|
||||
case HumanoidBones.rightThumbDistal: value = LeftFingers.Thumb.Distal; return true;
|
||||
case HumanoidBones.rightIndexProximal: value = LeftFingers.Index.Proximal; return true;
|
||||
case HumanoidBones.rightIndexIntermediate: value = LeftFingers.Index.Intermediate; return true;
|
||||
|
|
|
|||
|
|
@ -68,8 +68,8 @@ namespace VrmLib
|
|||
jaw,
|
||||
|
||||
#region fingers
|
||||
leftThumbMetacarpal,
|
||||
leftThumbProximal,
|
||||
leftThumbIntermediate,
|
||||
leftThumbDistal,
|
||||
leftIndexProximal,
|
||||
leftIndexIntermediate,
|
||||
|
|
@ -83,8 +83,8 @@ namespace VrmLib
|
|||
leftLittleProximal,
|
||||
leftLittleIntermediate,
|
||||
leftLittleDistal,
|
||||
rightThumbMetacarpal,
|
||||
rightThumbProximal,
|
||||
rightThumbIntermediate,
|
||||
rightThumbDistal,
|
||||
rightIndexProximal,
|
||||
rightIndexIntermediate,
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user