ousttrue
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c673824a93
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Unity-2022.3.62f2
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2025-10-22 14:43:15 +09:00 |
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ousttrue
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86b13deb18
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Unity-2022.3.52f1
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2025-06-20 13:21:48 +09:00 |
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ousttrue
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736740c157
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UniVRM-0.130.0
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2025-06-12 13:06:30 +09:00 |
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ousttrue
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6373c8eb73
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Unity6.0で開いて変わったところ
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2025-05-28 14:46:23 +09:00 |
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ousttrue
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721f007e7d
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Merge branch 'master' into fix/webgl_build
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2025-01-27 19:47:49 +09:00 |
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ousttrue
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1080729d0b
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fix WebGL build VRM10Viewer
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2025-01-25 01:43:34 +09:00 |
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ousttrue
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fe511a5211
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BuildWebGLForCi
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2025-01-24 23:38:37 +09:00 |
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ousttrue
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8108583f3e
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fix SimpleViewer WebGL build
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2025-01-24 22:45:42 +09:00 |
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ousttrue
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de4c357f09
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impl ITimeControl to Vrm10AnimationInstance
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2025-01-23 19:04:39 +09:00 |
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ousttrue
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0bfef39e3c
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UniVRM-0.128.0
Unity 2022.3.52f1
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2024-11-12 16:45:15 +09:00 |
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ousttrue
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bc86ce8d86
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remove Universal Render Pipeline/Lit from ProjectSettings - Graphics - Always Included Shaders
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2024-11-12 16:27:43 +09:00 |
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Masataka SUMI
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cce076d324
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Impl VRM10 material exporter in URP
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2024-11-07 22:21:55 +09:00 |
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ousttrue
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0e4bf5da06
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#2463 でコンストラクターで Singleton 確保したのが仇に。
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2024-10-24 16:43:30 +09:00 |
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ousttrue
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786541e735
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breaking !
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2024-08-02 19:46:48 +09:00 |
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Masataka SUMI
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315071d636
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Add non-public package for development & use urp
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2024-07-23 20:47:06 +09:00 |
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ousttrue
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6e0d3e20f1
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remove ENABLE_UNITY_COLLECTIONS_CHECKS symbol.
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2023-12-12 16:30:28 +09:00 |
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ousttrue
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760a4aee3c
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UniVRM-0.113.0
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2023-07-24 20:45:26 +09:00 |
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ousttrue
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e3e385ac55
|
2021.3.27f1
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2023-06-14 14:18:00 +09:00 |
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ousttrue
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4e93fcca9a
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unity version up と vscode 作業設定
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2023-06-13 14:52:31 +09:00 |
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notargs
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24a56211f4
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リポジトリにURPを追加
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2023-03-17 17:46:02 +09:00 |
|
Masataka SUMI
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5dbb9c25ab
|
meta update
|
2022-11-03 17:44:28 +09:00 |
|
朱志翔
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f98dd19c6f
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Packageに導入される時の警告を消す
[Issue 1627](https://github.com/vrm-c/UniVRM/issues/1627) のことです。
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2022-10-10 10:04:39 +09:00 |
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ousttrue
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b690b89cc3
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作業バージョンを Unity-2020.3.34f1 に更新
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2022-06-02 19:18:30 +09:00 |
|
Masataka SUMI
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0f6ad2859c
|
Add NativeArray checks.
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2022-03-08 17:17:04 +09:00 |
|
Masataka SUMI
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22bb8ba01b
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VRMShaders.GLTF.IO.Runtime 以下のディレクトリ整理
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2021-10-14 17:57:20 +09:00 |
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ousttrue
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3ce6322cf0
|
Tags and layers
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2021-09-09 20:45:00 +09:00 |
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ousttrue
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a8b059931a
|
Standard を GraphicsSettings に追加
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2021-09-09 15:20:13 +09:00 |
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ousttrue
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8fdca3b75a
|
update settings
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2021-08-04 15:02:26 +09:00 |
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ousttrue
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62c273fe3b
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開発バージョンを Unity-2019 に変更 #1126
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2021-08-04 14:43:36 +09:00 |
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ousttrue
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8d9de7a9d4
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Validation, 多言語化を UniGLTF 配下に移動
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2021-04-19 15:37:50 +09:00 |
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ousttrue
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b8334ae645
|
pull JsonSchema. debug
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2021-04-14 17:38:30 +09:00 |
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ousttrue
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5f86ffe842
|
VrmLib.Coordinates.Vrm1
https://github.com/vrm-c/vrm-specification/issues/205
|
2021-02-16 18:06:16 +09:00 |
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ousttrue
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a8566292d5
|
UniGLTF を移動して、admdef を調整
|
2020-11-24 18:59:56 +09:00 |
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ousttrue
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568ac29216
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fix glTF_KHR_materials_unlit. glTF_KHR_texture_transform, targetNames
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2020-11-20 12:16:16 +09:00 |
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ousttrue
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c1a7c82507
|
MeshExportInfo
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2020-10-01 18:57:07 +09:00 |
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ousttrue
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d721e9a8b1
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version
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2020-10-01 15:33:09 +09:00 |
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ousttrue
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c90c98e443
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BindposeGizmo.cs
|
2020-08-25 18:49:50 +09:00 |
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ousttrue
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957cfc8ec1
|
Unity-2018.4. ScriptingRuntimeVersion: 1
|
2020-06-23 14:10:26 +09:00 |
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ousttrue
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8ab44470cd
|
mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders
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2020-06-19 12:56:57 +09:00 |
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ousttrue
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90a19c0fa3
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Update Unity version from 5.6.7f1 to 2018.4.23f1
|
2020-06-01 19:32:55 +09:00 |
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ousttrue
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ce2c2d2892
|
implement deserializer generator
|
2019-08-08 20:25:37 +09:00 |
|
yutopp
|
4dbfba11f7
|
Update minimum support Unity version to 5.6.7f1
|
2019-03-06 18:53:49 +09:00 |
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ousttrue
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ed14b1800a
|
Unity-5.6.3p1
|
2018-12-29 22:09:54 +09:00 |
|
yutopp
|
c130b69023
|
Setup solution/project files
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2018-12-28 23:05:21 +09:00 |
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yutopp
|
005dee9d5a
|
Make UniVRM into the unity project
|
2018-12-28 22:45:33 +09:00 |
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