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Merge pull request #2240 from ousttrue/fix/normalize_blendshape_with_root_scaling
hierarchy にスケーリングがある場合の blend shape の正規化修正
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@ -264,7 +264,7 @@ namespace UniGLTF.MeshUtility
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}
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else
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{
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vertices[j] = m.MultiplyPoint(vertices[j]) - meshVertices[j];
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vertices[j] = m.MultiplyPoint(vertices[j] - meshVertices[j]);
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}
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}
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