set init rotation

This commit is contained in:
amamagi
2022-05-30 11:53:32 +09:00
parent 0a50881fa5
commit f453c0ea6a

View File

@@ -108,7 +108,7 @@ namespace UniVRM10.FastSpringBones.System
parentTransformIndex = parent != null ? transformIndexDictionary[parent] : -1,
currentTail = currentTail,
prevTail = currentTail,
localRotation = Quaternion.identity,
localRotation = joint.Transform.localRotation,
boneAxis = localChildPosition.normalized,
length = localChildPosition.magnitude
});