From f453c0ea6a8545755b47ee3ef97915a9707b53df Mon Sep 17 00:00:00 2001 From: amamagi Date: Mon, 30 May 2022 11:53:32 +0900 Subject: [PATCH] set init rotation --- .../FastSpringBone/InputPorts/FastSpringBoneInstanceBuffers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/VRM10/Runtime/FastSpringBone/InputPorts/FastSpringBoneInstanceBuffers.cs b/Assets/VRM10/Runtime/FastSpringBone/InputPorts/FastSpringBoneInstanceBuffers.cs index b93a2b7bc..84186af62 100644 --- a/Assets/VRM10/Runtime/FastSpringBone/InputPorts/FastSpringBoneInstanceBuffers.cs +++ b/Assets/VRM10/Runtime/FastSpringBone/InputPorts/FastSpringBoneInstanceBuffers.cs @@ -108,7 +108,7 @@ namespace UniVRM10.FastSpringBones.System parentTransformIndex = parent != null ? transformIndexDictionary[parent] : -1, currentTail = currentTail, prevTail = currentTail, - localRotation = Quaternion.identity, + localRotation = joint.Transform.localRotation, boneAxis = localChildPosition.normalized, length = localChildPosition.magnitude });