camel case

This commit is contained in:
ousttrue 2026-06-26 11:41:30 +09:00
parent 364072b738
commit d2f62d80ac
5 changed files with 10 additions and 10 deletions

View File

@ -5,7 +5,7 @@ using UnityEngine.UIElements;
namespace UniVRM10
{
public class VRM10ColliderGroupsWindow : EditorWindow
public class Vrm10ColliderGroupsWindow : EditorWindow
{
const string WINDOW_TITLE = "VRM10CollierGroups";
const string CollidersPath = "SpringBone.ColliderGroups";
@ -32,9 +32,9 @@ namespace UniVRM10
}
}
public static VRM10ColliderGroupsWindow Show(Vrm10Instance vrm)
public static Vrm10ColliderGroupsWindow Show(Vrm10Instance vrm)
{
var wnd = GetWindow<VRM10ColliderGroupsWindow>();
var wnd = GetWindow<Vrm10ColliderGroupsWindow>();
wnd.titleContent = new GUIContent(WINDOW_TITLE);
wnd.vrm = vrm;
return wnd;

View File

@ -6,7 +6,7 @@ using UnityEngine.UIElements;
namespace UniVRM10
{
public class VRM10SpringsWindow : EditorWindow
public class Vrm10SpringsWindow : EditorWindow
{
const string WINDOW_TITLE = "VRM10Springs";
const string SpringsPath = "SpringBone.Springs";
@ -34,9 +34,9 @@ namespace UniVRM10
}
}
public static VRM10SpringsWindow Show(Vrm10Instance vrm)
public static Vrm10SpringsWindow Show(Vrm10Instance vrm)
{
var wnd = GetWindow<VRM10SpringsWindow>();
var wnd = GetWindow<Vrm10SpringsWindow>();
wnd.titleContent = new GUIContent(WINDOW_TITLE);
wnd.vrm = vrm;
return wnd;

View File

@ -43,8 +43,8 @@ namespace UniVRM10
SerializedProperty m_lookatTarget;
SerializedProperty m_lookatTargetType;
VRM10SpringsWindow m_springs;
VRM10ColliderGroupsWindow m_colliderGroups;
Vrm10SpringsWindow m_springs;
Vrm10ColliderGroupsWindow m_colliderGroups;
void OnEnable()
{
@ -418,13 +418,13 @@ namespace UniVRM10
var button_springs = new Button { name = "Springs", text = "Springs" };
button_springs.clicked += () =>
{
m_springs = VRM10SpringsWindow.Show(m_instance);
m_springs = Vrm10SpringsWindow.Show(m_instance);
};
var button_colliderGroups = new Button { name = "ColliderGroups", text = "ColliderGroups" };
button_colliderGroups.clicked += () =>
{
m_colliderGroups = VRM10ColliderGroupsWindow.Show(m_instance);
m_colliderGroups = Vrm10ColliderGroupsWindow.Show(m_instance);
};