diff --git a/Packages/VRM10/Editor/EditorWindow/VRM10ColliderGroupsWindow.cs b/Packages/VRM10/Editor/EditorWindow/Vrm10ColliderGroupsWindow.cs similarity index 87% rename from Packages/VRM10/Editor/EditorWindow/VRM10ColliderGroupsWindow.cs rename to Packages/VRM10/Editor/EditorWindow/Vrm10ColliderGroupsWindow.cs index 2fb404c6a..a93bcd7c7 100644 --- a/Packages/VRM10/Editor/EditorWindow/VRM10ColliderGroupsWindow.cs +++ b/Packages/VRM10/Editor/EditorWindow/Vrm10ColliderGroupsWindow.cs @@ -5,7 +5,7 @@ using UnityEngine.UIElements; namespace UniVRM10 { - public class VRM10ColliderGroupsWindow : EditorWindow + public class Vrm10ColliderGroupsWindow : EditorWindow { const string WINDOW_TITLE = "VRM10CollierGroups"; const string CollidersPath = "SpringBone.ColliderGroups"; @@ -32,9 +32,9 @@ namespace UniVRM10 } } - public static VRM10ColliderGroupsWindow Show(Vrm10Instance vrm) + public static Vrm10ColliderGroupsWindow Show(Vrm10Instance vrm) { - var wnd = GetWindow(); + var wnd = GetWindow(); wnd.titleContent = new GUIContent(WINDOW_TITLE); wnd.vrm = vrm; return wnd; diff --git a/Packages/VRM10/Editor/EditorWindow/VRM10ColliderGroupsWindow.cs.meta b/Packages/VRM10/Editor/EditorWindow/Vrm10ColliderGroupsWindow.cs.meta similarity index 100% rename from Packages/VRM10/Editor/EditorWindow/VRM10ColliderGroupsWindow.cs.meta rename to Packages/VRM10/Editor/EditorWindow/Vrm10ColliderGroupsWindow.cs.meta diff --git a/Packages/VRM10/Editor/EditorWindow/VRM10SpringsWindow.cs b/Packages/VRM10/Editor/EditorWindow/Vrm10SpringsWindow.cs similarity index 95% rename from Packages/VRM10/Editor/EditorWindow/VRM10SpringsWindow.cs rename to Packages/VRM10/Editor/EditorWindow/Vrm10SpringsWindow.cs index 154e54677..d4ff04c62 100644 --- a/Packages/VRM10/Editor/EditorWindow/VRM10SpringsWindow.cs +++ b/Packages/VRM10/Editor/EditorWindow/Vrm10SpringsWindow.cs @@ -6,7 +6,7 @@ using UnityEngine.UIElements; namespace UniVRM10 { - public class VRM10SpringsWindow : EditorWindow + public class Vrm10SpringsWindow : EditorWindow { const string WINDOW_TITLE = "VRM10Springs"; const string SpringsPath = "SpringBone.Springs"; @@ -34,9 +34,9 @@ namespace UniVRM10 } } - public static VRM10SpringsWindow Show(Vrm10Instance vrm) + public static Vrm10SpringsWindow Show(Vrm10Instance vrm) { - var wnd = GetWindow(); + var wnd = GetWindow(); wnd.titleContent = new GUIContent(WINDOW_TITLE); wnd.vrm = vrm; return wnd; diff --git a/Packages/VRM10/Editor/EditorWindow/VRM10SpringsWindow.cs.meta b/Packages/VRM10/Editor/EditorWindow/Vrm10SpringsWindow.cs.meta similarity index 100% rename from Packages/VRM10/Editor/EditorWindow/VRM10SpringsWindow.cs.meta rename to Packages/VRM10/Editor/EditorWindow/Vrm10SpringsWindow.cs.meta diff --git a/Packages/VRM10/Editor/Vrm10InstanceEditor.cs b/Packages/VRM10/Editor/Vrm10InstanceEditor.cs index 93bc2a928..b6d612806 100644 --- a/Packages/VRM10/Editor/Vrm10InstanceEditor.cs +++ b/Packages/VRM10/Editor/Vrm10InstanceEditor.cs @@ -43,8 +43,8 @@ namespace UniVRM10 SerializedProperty m_lookatTarget; SerializedProperty m_lookatTargetType; - VRM10SpringsWindow m_springs; - VRM10ColliderGroupsWindow m_colliderGroups; + Vrm10SpringsWindow m_springs; + Vrm10ColliderGroupsWindow m_colliderGroups; void OnEnable() { @@ -418,13 +418,13 @@ namespace UniVRM10 var button_springs = new Button { name = "Springs", text = "Springs" }; button_springs.clicked += () => { - m_springs = VRM10SpringsWindow.Show(m_instance); + m_springs = Vrm10SpringsWindow.Show(m_instance); }; var button_colliderGroups = new Button { name = "ColliderGroups", text = "ColliderGroups" }; button_colliderGroups.clicked += () => { - m_colliderGroups = VRM10ColliderGroupsWindow.Show(m_instance); + m_colliderGroups = Vrm10ColliderGroupsWindow.Show(m_instance); };