fix typo. pp

This commit is contained in:
ousttrue
2022-12-05 14:53:43 +09:00
parent 1add059e82
commit d28688e9b8
2 changed files with 7 additions and 7 deletions

View File

@@ -152,10 +152,10 @@ namespace UniGLTF
{
get
{
if (string.IsNullOrEmpty(Value)) return PathType.Unsuported;
if (string.IsNullOrEmpty(Value)) return PathType.Unsupported;
var directory = Path.GetDirectoryName(Value);
if (string.IsNullOrEmpty(directory)) return PathType.Unsuported;
if (string.IsNullOrEmpty(directory)) return PathType.Unsupported;
var rootDirectoryName = directory.Split(Path.DirectorySeparatorChar);
@@ -166,7 +166,7 @@ namespace UniGLTF
case "Packages":
return PathType.Packages;
default:
return PathType.Unsuported;
return PathType.Unsupported;
}
}
}
@@ -535,6 +535,6 @@ namespace UniGLTF
{
Assets,
Packages,
Unsuported,
Unsupported,
}
}

View File

@@ -218,10 +218,10 @@ namespace UniGLTF
[Test]
[Category("UnityPath")]
[TestCase("", PathType.Unsuported)]
[TestCase("Assets", PathType.Unsuported)]
[TestCase("", PathType.Unsupported)]
[TestCase("Assets", PathType.Unsupported)]
[TestCase("Assets/何らかの/パス", PathType.Assets)]
[TestCase("Packages", PathType.Unsuported)]
[TestCase("Packages", PathType.Unsupported)]
[TestCase("Packages/ローカルパッケージ", PathType.Packages)]
public void UnityPathPathType(string path, PathType pathType)
{