MeshVertexをinternalに

This commit is contained in:
notargs 2021-11-11 14:43:03 +09:00
parent 2917119ac6
commit cfd8ad3fc7

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@ -9,7 +9,7 @@ namespace UniGLTF
/// そのままGPUにアップロードされる
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public readonly struct MeshVertex
internal readonly struct MeshVertex
{
public readonly Vector3 Position;
public readonly Vector3 Normal;