diff --git a/Assets/UniGLTF/Runtime/UniGLTF/IO/MeshIO/MeshVertex.cs b/Assets/UniGLTF/Runtime/UniGLTF/IO/MeshIO/MeshVertex.cs index 32c66871f..a3f30ed97 100644 --- a/Assets/UniGLTF/Runtime/UniGLTF/IO/MeshIO/MeshVertex.cs +++ b/Assets/UniGLTF/Runtime/UniGLTF/IO/MeshIO/MeshVertex.cs @@ -9,7 +9,7 @@ namespace UniGLTF /// そのままGPUにアップロードされる /// [StructLayout(LayoutKind.Sequential, Pack = 1)] - public readonly struct MeshVertex + internal readonly struct MeshVertex { public readonly Vector3 Position; public readonly Vector3 Normal;