mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-08-26 12:55:18 -05:00
可読性の向上
This commit is contained in:
@@ -5,6 +5,7 @@ using Unity.Burst;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UniGLTF.Runtime.Utils;
|
||||
using UniGLTF.SpringBoneJobs.Blittables;
|
||||
using UniGLTF.SpringBoneJobs.InputPorts;
|
||||
using Unity.Collections;
|
||||
@@ -325,7 +326,7 @@ namespace UniGLTF.SpringBoneJobs
|
||||
}
|
||||
|
||||
var tail = Transforms[tailIndex];
|
||||
var tailPos = center.HasValue ? math.mul(center.Value.worldToLocalMatrix, new float4(tail.position, 1.0f)).xyz : tail.position;
|
||||
var tailPos = center.HasValue ? MathHelper.MultiplyPoint3x4(center.Value.worldToLocalMatrix, tail.position) : tail.position;
|
||||
CurrentTails[jointIndex] = tailPos;
|
||||
PrevTails[jointIndex] = tailPos;
|
||||
NextTails[jointIndex] = tailPos;
|
||||
|
||||
Reference in New Issue
Block a user