diff --git a/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneConbinedBuffer.cs b/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneConbinedBuffer.cs index 9305d2662..35a2f9dd5 100644 --- a/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneConbinedBuffer.cs +++ b/Assets/UniGLTF/Runtime/SpringBoneJobs/FastSpringBoneConbinedBuffer.cs @@ -5,6 +5,7 @@ using Unity.Burst; using System; using System.Collections.Generic; using System.Linq; +using UniGLTF.Runtime.Utils; using UniGLTF.SpringBoneJobs.Blittables; using UniGLTF.SpringBoneJobs.InputPorts; using Unity.Collections; @@ -325,7 +326,7 @@ namespace UniGLTF.SpringBoneJobs } var tail = Transforms[tailIndex]; - var tailPos = center.HasValue ? math.mul(center.Value.worldToLocalMatrix, new float4(tail.position, 1.0f)).xyz : tail.position; + var tailPos = center.HasValue ? MathHelper.MultiplyPoint3x4(center.Value.worldToLocalMatrix, tail.position) : tail.position; CurrentTails[jointIndex] = tailPos; PrevTails[jointIndex] = tailPos; NextTails[jointIndex] = tailPos;