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normalize param
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@@ -29,7 +29,15 @@ namespace UniVRM10
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}
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}
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public static void Import(ScriptedImporter scriptedImporter, AssetImportContext context, bool migrateToVrm1, RenderPipelineTypes renderPipeline)
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/// <summary>
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///
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/// </summary>
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/// <param name="scriptedImporter"></param>
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/// <param name="context"></param>
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/// <param name="migrateToVrm1">vrm0 だった場合に vrm1 化する</param>
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/// <param name="renderPipeline"></param>
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/// <param name="normalize">normalize する</param>
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public static void Import(ScriptedImporter scriptedImporter, AssetImportContext context, bool migrateToVrm1, RenderPipelineTypes renderPipeline, bool normalize)
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{
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#if VRM_DEVELOP
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Debug.Log("OnImportAsset to " + scriptedImporter.assetPath);
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