normalize param

This commit is contained in:
ousttrue 2021-12-15 17:04:44 +09:00
parent 1da19d5a37
commit cd97d09012
2 changed files with 10 additions and 2 deletions

View File

@ -22,7 +22,7 @@ namespace UniVRM10
public override void OnImportAsset(AssetImportContext ctx)
{
VrmScriptedImporterImpl.Import(this, ctx, MigrateToVrm1, RenderPipeline);
VrmScriptedImporterImpl.Import(this, ctx, MigrateToVrm1, RenderPipeline, Normalize);
}
void OnValidate()

View File

@ -29,7 +29,15 @@ namespace UniVRM10
}
}
public static void Import(ScriptedImporter scriptedImporter, AssetImportContext context, bool migrateToVrm1, RenderPipelineTypes renderPipeline)
/// <summary>
///
/// </summary>
/// <param name="scriptedImporter"></param>
/// <param name="context"></param>
/// <param name="migrateToVrm1">vrm0 だった場合に vrm1 化する</param>
/// <param name="renderPipeline"></param>
/// <param name="normalize">normalize する</param>
public static void Import(ScriptedImporter scriptedImporter, AssetImportContext context, bool migrateToVrm1, RenderPipelineTypes renderPipeline, bool normalize)
{
#if VRM_DEVELOP
Debug.Log("OnImportAsset to " + scriptedImporter.assetPath);