UniVRM-0.112.0

This commit is contained in:
ousttrue
2023-06-12 15:55:27 +09:00
parent 6a46afde77
commit c657166392
5 changed files with 58 additions and 5 deletions

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</header>
<main>
<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.111.0/VRM-0.111.0_b413.unitypackage" class="btn">
<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.112.0/VRM-0.112.0_6a46.unitypackage" class="btn">
<div>
<h1>VRM-0.111.0</h1>
<h1>VRM-0.112.0</h1>
<div>for vrm-1.0</div>
<div>Unity-2020.3 or later</div>
</div>
</a>
<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.111.0/UniVRM-0.111.0_b413.unitypackage" class="btn">
<a href="https://github.com/vrm-c/UniVRM/releases/download/v0.112.0/UniVRM-0.112.0_6a46.unitypackage" class="btn">
<div>
<h1>UniVRM-0.111.0</h1>
<h1>UniVRM-0.112.0</h1>
<div>for vrm-0.x</div>
<div>Unity-2020.3 or later</div>
</div>

12
docs/release/112/index.md Normal file
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# v0.112 (Unity-2021.3) 最新版をご利用ください
## ReleaseNote
* `0.112.0` からサポートする Unity の最低バージョンを `2021.3LTS` に更新しました。
```{toctree}
:glob:
:maxdepth: 1
v0.1*
```

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# v0.112.0 Unity-2021.3LTS and URP MToon
このバージョンから Unity の最低バージョンを `2021.3LTS` に変更します。
* [[\#2083](https://github.com/vrm-c/UniVRM/pull/2083)] UniVRM-0.112.0
* [[\#2081](https://github.com/vrm-c/UniVRM/pull/2081)] Fix/sample argument error
* [[\#2078](https://github.com/vrm-c/UniVRM/pull/2078)] UniVRM-0.111.0
## URP MToon (vrm-1.0向け) が利用可能になりました
* アプリケーションで Runtime に利用可能です
* VRM-0.x モデルでも import 時に migrate して VRM-1.0 として運用することで URP 適用が可能です
* VRM-0.x 版の URP MToon 提供の予定はありません
* **URP MToon をエクスポートする機能はまだありません**
利用方法は、サンプル `Assets\VRM10_Samples\URPSample` を参照してください。
![project_settings](https://github.com/vrm-c/UniVRM/assets/68057/b89d1b5b-251b-4ee7-b17d-9dfbd5bac81a)
|| Built-in RP | URP | HDRP |
|--|--|--|--|
| Runtime Import |✅|✅|No|
| Editor Import |✅|WIP|No|
| Runtime Export |✅|WIP|No|
| Editor Export |✅|WIP|No|
### URP package が必要です
未インストールの場合は PackageManager から URP package をインストールしてください
<img height=300 src=https://github.com/vrm-c/UniVRM/assets/68057/a48816d7-7db2-469e-b762-a0951fa8a670>
**エラーメッセージ**
<details>
Shader error in 'VRM10/Universal Render Pipeline/MToon10': Couldn't open include file 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl'. at /ghq/github.com/ousttrue/UniVRM-UPM/Library/PackageCache/com.vrmc.vrmshaders@b4130b9e5d/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_render_pipeline.hlsl(5)
Compiling Subshader: 0, Pass: UniversalForward, Vertex program with DIRECTIONAL
Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_FULL_HDR UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS
Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_UNIFIED_SHADER_PRECISION_MODEL UNITY_VIRTUAL_TEXTURING _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHTS_VERTEX _ALPHABLEND_ON _ALPHATEST_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MTOON_EMISSIVEMAP _MTOON_PARAMETERMAP _MTOON_RIMMAP _NORMALMAP
</details>

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068/index
079/index
100/index
112/index
```
```{toctree}

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@@ -115,7 +115,7 @@ if __name__ == "__main__":
# 1.
copy_release_md(f"{version}", hash)
# 2.
release = HERE / f"release/100/v{version}.md"
release = HERE / f"release/112/v{version}.md"
if not release.exists():
text = change_log(repo, f"{version}")
release.write_text(text, encoding="utf-8")