diff --git a/docs/index.html b/docs/index.html
index 113866f61..dd2f44aa8 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -47,17 +47,17 @@
-
+
-
VRM-0.111.0
+
VRM-0.112.0
for vrm-1.0
Unity-2020.3 or later
-
+
-
UniVRM-0.111.0
+
UniVRM-0.112.0
for vrm-0.x
Unity-2020.3 or later
diff --git a/docs/release/112/index.md b/docs/release/112/index.md
new file mode 100644
index 000000000..ebbe41d7f
--- /dev/null
+++ b/docs/release/112/index.md
@@ -0,0 +1,12 @@
+# v0.112~ (Unity-2021.3) 最新版をご利用ください
+
+## ReleaseNote
+
+* `0.112.0` からサポートする Unity の最低バージョンを `2021.3LTS` に更新しました。
+
+```{toctree}
+:glob:
+:maxdepth: 1
+
+v0.1*
+```
diff --git a/docs/release/112/v0.112.0.md b/docs/release/112/v0.112.0.md
new file mode 100644
index 000000000..2cffbdee4
--- /dev/null
+++ b/docs/release/112/v0.112.0.md
@@ -0,0 +1,40 @@
+# v0.112.0 Unity-2021.3LTS and URP MToon
+
+このバージョンから Unity の最低バージョンを `2021.3LTS` に変更します。
+
+* [[\#2083](https://github.com/vrm-c/UniVRM/pull/2083)] UniVRM-0.112.0
+* [[\#2081](https://github.com/vrm-c/UniVRM/pull/2081)] Fix/sample argument error
+* [[\#2078](https://github.com/vrm-c/UniVRM/pull/2078)] UniVRM-0.111.0
+
+## URP MToon (vrm-1.0向け) が利用可能になりました
+
+* アプリケーションで Runtime に利用可能です
+ * VRM-0.x モデルでも import 時に migrate して VRM-1.0 として運用することで URP 適用が可能です
+ * VRM-0.x 版の URP MToon 提供の予定はありません
+* **URP MToon をエクスポートする機能はまだありません**
+
+利用方法は、サンプル `Assets\VRM10_Samples\URPSample` を参照してください。
+
+
+
+|| Built-in RP | URP | HDRP |
+|--|--|--|--|
+| Runtime Import |✅|✅|No|
+| Editor Import |✅|WIP|No|
+| Runtime Export |✅|WIP|No|
+| Editor Export |✅|WIP|No|
+
+### URP package が必要です
+
+未インストールの場合は PackageManager から URP package をインストールしてください
+
+
+
+**エラーメッセージ**
+
+
+Shader error in 'VRM10/Universal Render Pipeline/MToon10': Couldn't open include file 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl'. at /ghq/github.com/ousttrue/UniVRM-UPM/Library/PackageCache/com.vrmc.vrmshaders@b4130b9e5d/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_render_pipeline.hlsl(5)
+Compiling Subshader: 0, Pass: UniversalForward, Vertex program with DIRECTIONAL
+Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_FULL_HDR UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS
+Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_UNIFIED_SHADER_PRECISION_MODEL UNITY_VIRTUAL_TEXTURING _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHTS_VERTEX _ALPHABLEND_ON _ALPHATEST_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MTOON_EMISSIVEMAP _MTOON_PARAMETERMAP _MTOON_RIMMAP _NORMALMAP
+
diff --git a/docs/release/index.md b/docs/release/index.md
index df2e1620c..86dc8edea 100644
--- a/docs/release/index.md
+++ b/docs/release/index.md
@@ -13,6 +13,7 @@ unitypackage
068/index
079/index
100/index
+112/index
```
```{toctree}
diff --git a/docs/release_gen.py b/docs/release_gen.py
index ec1c16746..a0cd24628 100644
--- a/docs/release_gen.py
+++ b/docs/release_gen.py
@@ -115,7 +115,7 @@ if __name__ == "__main__":
# 1.
copy_release_md(f"{version}", hash)
# 2.
- release = HERE / f"release/100/v{version}.md"
+ release = HERE / f"release/112/v{version}.md"
if not release.exists():
text = change_log(repo, f"{version}")
release.write_text(text, encoding="utf-8")