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gizmo
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@ -1,9 +1,9 @@
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using UnityEngine;
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using UniGLTF.SpringBoneJobs.InputPorts;
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using System.Linq;
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using UniGLTF.SpringBoneJobs.Blittables;
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using System.Collections.Generic;
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namespace VRM.SpringBoneJobs
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@ -95,7 +95,7 @@ namespace VRM
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private void OnDrawGizmosSelected()
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{
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if (Application.isPlaying)
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if (Application.isPlaying && m_updateType!=SpringBoneUpdateType.Manual)
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{
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m_system.PlayingGizmo(m_center, Settings, m_gizmoColor);
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}
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