Merge pull request #1695 from ousttrue/fix/cherry_pick_1693

1693 のコミットに他のものも含めてしまったので同じ変更やりなおし
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ousttrue 2022-06-14 15:41:53 +09:00 committed by GitHub
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@ -104,7 +104,7 @@ namespace UniGLTF.MeshUtility
/// </summary>
/// <param name="go"></param>
/// <return>(Mesh 分割前, Mesh BlendShape有り、Mesh BlendShape無し)のリストを返す</return>
private static List<(Mesh Src, Mesh With, Mesh Without)> SeparationProcessing(GameObject go)
public static List<(Mesh Src, Mesh With, Mesh Without)> SeparationProcessing(GameObject go)
{
var list = new List<(Mesh Src, Mesh With, Mesh Without)>();
var skinnedMeshRenderers = go.GetComponentsInChildren<SkinnedMeshRenderer>();