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https://github.com/vrm-c/UniVRM.git
synced 2026-08-20 17:45:22 -05:00
private m_springBoneRuntime. etc
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@@ -68,7 +68,8 @@ namespace UniVRM10
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private UniHumanoid.Humanoid m_humanoid;
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private Vrm10Runtime m_runtime;
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public IVrm10SpringBoneRuntime m_springBoneRuntime { get; set; }
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// 中継用。InitializeAtRuntime でもらって MakeRuntime で使う
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IVrm10SpringBoneRuntime m_springBoneRuntime;
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private IReadOnlyDictionary<Transform, TransformState> m_defaultTransformStates;
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/// <summary>
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@@ -114,7 +115,7 @@ namespace UniVRM10
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}
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}
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public Vrm10Runtime MakeRuntime(bool useControlRig)
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internal Vrm10Runtime MakeRuntime(bool useControlRig)
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{
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return new Vrm10Runtime(this, useControlRig, m_springBoneRuntime);
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}
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@@ -28,7 +28,8 @@ namespace UniVRM10
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public Vector3 ExternalForce { get; set; }
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/// <summary>
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/// SpringBone を一時停止する
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// SpringBone のランタイムの動作状態を設定する。
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// SpringBone の動きを一時停止したいときは false にする。
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/// </summary>
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public bool IsSpringBoneEnabled { get; set; }
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