mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-07-22 02:00:59 -05:00
ColliderGroup to VRM10SpringBoneColliderGroup
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parent
0732779721
commit
57486cdc66
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@ -23,7 +23,7 @@ namespace RotateParticle
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public List<RectCloth> _cloths = new();
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[SerializeField]
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public List<ColliderGroup> _colliderGroups = new();
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public List<VRM10SpringBoneColliderGroup> _colliderGroups = new();
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[Range(0, 1)]
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public float _clothFactor = 0.5f;
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@ -43,7 +43,7 @@ namespace RotateParticle
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Color.magenta,
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};
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Color GetGizmoColor(ColliderGroup g)
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Color GetGizmoColor(VRM10SpringBoneColliderGroup g)
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{
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for (int i = 0; i < _colliderGroups.Count; ++i)
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{
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@ -287,7 +287,7 @@ namespace RotateParticle
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}
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}
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public ColliderGroup GetOrAddColliderGroup(string groupName)
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public VRM10SpringBoneColliderGroup GetOrAddColliderGroup(string groupName, GameObject go)
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{
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foreach (var g in _colliderGroups)
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{
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@ -297,7 +297,7 @@ namespace RotateParticle
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}
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}
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var group = new ColliderGroup { Name = groupName };
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var group = go.AddComponent<VRM10SpringBoneColliderGroup>();
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_colliderGroups.Add(group);
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return group;
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}
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@ -305,7 +305,7 @@ namespace RotateParticle
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public void AddColliderIfNotExists(string groupName,
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VRM10SpringBoneCollider c)
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{
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var group = GetOrAddColliderGroup(groupName);
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var group = GetOrAddColliderGroup(groupName, c.gameObject);
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foreach (var collider in group.Colliders)
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{
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@ -45,7 +45,7 @@ namespace SphereTriangle
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_d = d;
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}
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public void InitializeColliderSide(PositionList list, IReadOnlyList<ColliderGroup> colliderGroups)
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public void InitializeColliderSide(PositionList list, IReadOnlyList<VRM10SpringBoneColliderGroup> colliderGroups)
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{
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var a = list.Get(_a);
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var b = list.Get(_b);
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@ -1,17 +0,0 @@
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UniVRM10;
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namespace SphereTriangle
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{
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[Serializable]
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public class ColliderGroup
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{
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[SerializeField]
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public string Name;
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[SerializeField]
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public List<VRM10SpringBoneCollider> Colliders = new();
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 07647b77d9934cd42b0bd0ab880ed321
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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